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Duskbreak's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #44 | 4.071 | 4.071 |
Audio | #74 | 3.536 | 3.536 |
Overall | #87 | 3.571 | 3.571 |
Gameplay | #112 | 3.357 | 3.357 |
Theme interpretation | #209 | 3.071 | 3.071 |
Innovation | #215 | 2.893 | 2.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/shaugnmarc/duskbreak_game
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Comments
I like the art and game reminded me Rogue Legacy which I love as a game.
The game was too easy, I epsteined my character after 7000 point and that was actually hard to accomplish.
Most of the effects were a little too much I recommend lowering intensity of them a little.
With more content this is already a game that you can publish either in mobile or for PC.
Great game, really nice level of polish, I probably didn’t make it far enough in but the core mechanic did end up feeling a little repetitive. I also would have liked a non-mouse button to attack with but that’s only me whining because my finger got tired of clicking! :) Nicely done!
I did want to add variety, unfortunately no time haha. Thanks for playing!
I feel that! I’m only picky for the games I rate well and enjoy :) very well polished game.
Game felt very polished for a game jam entry. I really enjoyed the art and gameplay. Great job!
Thank you!
This felt really polished to me between the great art, music, and sound effects. I found the controls confusing at first but once I got the hang of it they were no longer a problem. As a fan of old school arcade games, I had a lot of fun playing this as well.
Thank you for playing!
Great work with cool graphics and sounds. The monsters look real cute :-)
Thank you!
looks like a complete game. nice misic nice art and amazing gameplay.
Thank you!
Thank you very much!
It's nice to see submissions so well done! I believe this game has what it takes to become a successful mobile game. The variety and care that has gone into this game shows the effort, and should be rewarded with a high rating!
Aw, thank you very much!
Fun game! Great retro aesthetic. I would like to try the game with normal left right controls and a button for slashing in the direction I'm facing, instead of in the direction of my mouse click.
Great point, thanks!
Really good game, the abilities are all different, and all really interesting, but my favorites are beam and cataclysm. That's with them that I got my best score of 5947, but I just saw that I had to have a downloaded version to add a score to the leaderboard. Just out of curiosity, why this limitation?
Precautionary measure! I knew that the web version might be unstable so I just disabled it for that. Thank you for playing!!
The control is really polished. I hope the stage could be more challenging to match my beam.
Thanks for the feedback!
Really nice! Well polished game which is quite fun to play! I like the clean look of it and the overall atmosphere, neat!
Thanks!
I love that music so much!! I was so disappointed once it started fading out, I was hoping for some kind of boss but I just ended up playing with no music for a while :( I reached almost 7000 points but it seems there was no end after the 3rd battle "wave"? In any case, this is super promising, I just love the art style, both the characters and the animations. The abilities were each unique and had some really cool shader effects that was always a blast to activate. Overall this was really fun, wish there was an end, but also keep that music going, what an outstanding chiptune :)
Thank you so much for playing!
I'm sorry about the music fading I accidentally used positional sound for the BGM. I uploaded a new version containing a fix for that!
Yes, sadly the milestone stops at 300 kills since I thought the driving force to reach 300 kills was enough for a "closure" as this is initially designed to be an endless runner.
I had the same reaction! All credit goes to Epic Music Journey on YouTube. I'm glad I stumbled on their song since it's really good and fits what I had in my mind.
Great looking game with cool abilities. But the music keeps getting quieter and quieter until it is completely gone.
I accidentally used positional sound for BGM, gonna need to resolve that soon. Thanks for playing!
Cool game . The colour palette and the art style is really great. adding more powerup's and enemies could improve the game.
Definitely! Thanks for playing
The game is really good. The graphics are also very nice. But the game progresses the same after a while. I think different enemies may appear as the level progresses. Also, the sounds become quieter after a certain time. Other than that, it's a great game good job!
I'm aware. I did want to add like a boss phase. Maybe next time, haha. Thank you for playing!
Pretty fun game to play for a little bit. After some time the game just gets boring. Maybe by adding more powerups to choose from later in the level would be motivating but I have enjoyed it. There were some lags when using the actions and the sword was not intuitonal but it was still playable and well made.
Powerups as in abilities? Reaching a kill milestone will give you an option to change one of your abilities !
I feel like there could be more then 2 abilities or some small upgrades on the floors. For example : small speed boost, bigger sword range, more sword damage and so on. Just something to spice things up.
Agreed. Thank you for playing!
i give you a good rating good game
Thank you!
whant to make a game togeter nexst jam
your game an art ar so good
Fun game, it took me a while to figure out I had a sword attack but when i did was all good.
Ah sorry about that. I couldn't put the controls guide in-game so I just put it in the description. Thank you for playing!
Nice entry! The endless climbing mechanic felt good. Not too punishing, but some pressure on the player to keep moving. The abilities felt good. Game feel was good. Feels a bit weird to walk through the enemies without harm, but it gives the game a casual vibe which I appreciate. Well done!
Thank you very much!