Dang that was hard! Loved the concept and style of the game, I had to relearn my angles to try and optimize my swings. The movement felt good, but I do think adding a sprint with a limited stamina would add some benefit because I did have some times where some bodies got shot across the room but there wasn't any blood to catch up to it.
Play game
POGCHAMPIONSHIPS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #752 | 3.865 | 3.865 |
Overall | #1109 | 3.586 | 3.586 |
Enjoyment | #1175 | 3.378 | 3.378 |
Presentation | #1615 | 3.514 | 3.514 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usually you play as a fighter in arena shooter games. In this game, you play as the janitor that cleans up between rounds. Have fun :>
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
REALLY sataisying to play!
At the start I thought the goal is to create as much choas so you can clean more, which was fun too.
But after I learned what I actually need to do, it was just as fun.
While playing I was yearning for a dash to reposition quickly, but I'm not sure if it's good or not, since the blood and the order you clean stuff can make you faster.
Very well done! the first perfect rating from me. I just wish there were more levels / layouts / hazards.
Can easily be a mobile game
Really interesting idea for a game, and the art work and sound effects (especially the blood splatters) really sold the feel of the game! I really liked how all of the elements interacted each other like the bodies creating more blood but also helping you speed up. Trying to push everything to the very end as they bounced off each other was interesting, but a bit tedious. Maybe something like two different doors on opposite sides of the arena could help reduce it? Overall, really fun game and interesting idea!
OOOKK I SEE A REALLY NICE GAME DESIGN RIGHT THEREEAEAEA! very nice game dude, i love the logic of this game very much :o
OOOKK I SEE A REALLY NICE GAME DESIGN RIGHT THEREEAEAEA! very nice game dude, i love the logic of this game very much :o
Interesting concept, nice graphics, and good game feel! Good job!
Very hard but fun !! I love the idea of the blood also being a tool- super cool game!
Thanks! We wanted all of the objects to be dual purpose - blood gives you speed but you also make a bigger mess, bodies are the only permanent source of blood but are slow to move & block bullets, and bullets can clean things from a distance which also means it'll be slower for you to walk over and retrieve it.
This could be expanded upon. Cleaning games are a thing and the concept and style is really well done. Super frustrating game but that is the point. Very good job!
Cool game! We had a similar concept for our game and it was cool to see how it was done differently
Fun game! The art style is really cool & the blood contrasts nicely :)
Fun game with great presentation! The blood speed boost and the bullets add a lot more complexity to the gameplay - Nice work!
Neat game! Clean artstyle. Love the feedback when hitting bullets. Good job on your submission!
Subverted my expectations. Loved the intro, bullets ricocheting, blood sliding and the HUGE attack area. Great job
Leave a comment
Log in with itch.io to leave a comment.