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A jam submission

Asteroid ShooterView game page

Space Shooter
Submitted by Cube Logic (@CubeLogicGames) — 1 hour, 16 minutes before the deadline
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Asteroid Shooter's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#19173.3703.370
Enjoyment#19643.0743.074
Overall#20373.2473.247
Creativity#23463.2963.296

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is a Space Game, only in this one you're the enemy, shooting asteroids on the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

very cool game, liked the puzzle of figuring out how to get the asteroids pass the spaceship

Developer

Thanks

Submitted

I liked the level design and the sprites of the ships are cool, good job!

Developer

Thanks a lot!

Submitted(+1)

This game is a great idea and presented really well! I love how the screen shakes when things get blown up, and distracting the ships makes for some really cool strategy! It has a lot of content for a jam game, and I'd love to see the idea expanded on post-jam, maybe with more asteroid types and levels. To top it off, a game like this didn't need a story to work, but the addition of one is great! Amazing work!

If you have time, I'd love it if you checked out my (very different) submission!

Developer

We definitely wanted more asteroids like a fast vulnerable one and bosses, but had no time.

Thanks a lot for your feedback! and I'll check your game :)

Submitted

Cool idea!

Developer

Thanks

Submitted

Fun game! The music was on point, the story was interesting and the twist of launching the asteroids made for interesting levels! Also props for making 6 of them. I would have loved if the defending ships moved more like in the actual Asteroids game but I understand that may have been difficult to implement. Great game!

Developer (1 edit) (+1)

Free-form movement for the ships made them way too OP, because of the main mechanic that you're going to be using to win the levels, which is either distracting the ship and shooting asteroids, or launching asteroids from different angles

Essentially 2 asteroids in a 180 angle needed to require the ship to travel lot of distance to reach each one, which only worked with this kind of movement, even though to me the other movement is a bit more intuitive to implement

Thanks for playing and thanks for the feedback, just wanted to share insights why the game ended up being like that :)

Submitted

i like it, just i problmen when change the asteroids it trigger the spawn asteroid

Developer (2 edits)

Yeah because you need to right click, not left click, it's also shown in the tutorial

But you're right, it could've been clearer, thanks for the feedback!

Submitted

I want to split into smaller asteroids 🐱‍👤

Developer

That would be a cool feature

Submitted

The game was too polished, even tho the art style was simple it felt engaging, good concept by the way! 

Developer

Thanks a lot!

Submitted(+1)

much more fun than expected, initially it looks like the best strategy is to just spam, but that doesn't work at all.

Thanks for playing our game. I'm glad you liked it

Developer

That's actually what we were aiming for, and what has led to hours of play-testing, so glad it worked out, thanks a lot for playing!

Submitted(+1)

Fun game! The levels were satisfying to complete and I liked the twist at the end. This definitely has the potential to be made into a longer game with more mechanics after the jam is over. Great job!

Developer

More mechanics is definitely something we want to add, thanks a lot!

Thanks for playing. Yeah, I see some potential in the game to make it longer. Maybe we'll talk about it with the other team members. I'm glad you liked it.

Submitted(+1)

Interesting take on the theme and well executed! It was fun and an interesting story for sure!

Developer

Thanks a lot, appreciate it!

Thanks for your kind words and for playing our game.

Submitted(+1)

Good job- enjoyed the mechanic of having to outsmart the ship. It turns what's usually a fast paced game into more of a puzzle.

Developer

That's actually exactly how the development went, the game has gone from action to adventure to a puzzle game, thanks a lot for playing!

Yeah, it turned into an interesting puzzle.  Thanks for playing it.

Submitted(+1)

I love the idea that you have to trick the ship and have to consider when it will be there, was a bit too hard for me, though. Maybe having a display where your asteroid will spawn exactly would make it easier.

Developer (1 edit) (+1)

I'm glad you found out that you could trick the ship, one of our goals with the levels is to make it only possible to go through only if you distract the ship, which in turn makes the levels a bit more difficult

The display was something we really wanted to add, but we had no time, but still, it is possible to go through all the levels without spending more than 3 tries

Thanks for your feedback and for playing our game.

Submitted(+1)

pretty fun concept, and i like the story aspect. However, I feel like the controls were a bit frustrating sometimes.

Thanks for playing the game and for your useful feedback.

Developer

Main problem with the controls is that we had to make sure you cannot spam asteroids so that's why there's a slight delay between each shot, thanks for playing!

Submitted(+1)

Surprisingly fun mix of puzzle and arcade. I gave up at level 6, haha. Enjoyed it a lot, the only complain I have is that aiming AT the planet by clicking at a position around the planet felt very unintuitive. 

Thanks for your words. You gave up in the last level. If you finish the game there's a story too. Thanks for playing our game.

Submitted(+1)

Hey, after finding out that was the last level, I went back and finished it! It was great!

(+1)

Oh. That's great. I'm glad you liked the game.

Developer(+1)

Yeah it's a bit tough, that's why we chose it to be the last level, congrats on beating it and thanks for playing!

Submitted(+2)

The art and the intro scene added a lot, but I just found the levels to be a bit too hard. However I did enjoy the challenge of nailing the timing so the defending ship couldn't destroy my asteroids. Nice work!

Thank you for your comment about the intro, art and gameplay. Yeah the idea was to nail the timing so the defending ship/s couldn't destroy the asteroids. Thanks for playing our game.

Developer

Thanks for your feedback! I just want to highlight, the levels shouldn't be much of a challenge if you know the trick to beat them.

And just to show you, here's me beating every level in up to 3 tries:

Submitted(+1)

The concept is cool and I enjoyed the little plot intro at the beginning, well done!

Thanks for your kind words. It was a lot of work to get it done. 

Developer

Thanks a lot!