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robotups

196
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27
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4
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A member registered Dec 15, 2019 · View creator page →

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This was very chaotic and very fun. I absolutely loved the fact that by the end of the race my oil tank was more duct tape than oil tank.

The complexity of this surprised me a lot in a good way. It took a bit for me to understand what was going on but once it clicked it was very fun even though i was VERY bad at it.

Super super super fun and INSANELY hard and stressful. Would love to see this with more upgrade types and/or more picks

This is so stressful in the best way possible I love it

This is awesome. Absolutely beautiful.

This game is awesome. I truly felt like a wheelman. The mechanics took a bit to get used to but once I got the hang of them it was super engaging and fun!

oh my god it just kept getting better. so glad i didn't stop playing after reaching the end. worth every second i spent on it. 10/10

This is great! The puzzles were really fun and the gimmicks were great. Every character felt powerful in their own way and it was fun figuring out the best ways to deal with each situation. I thoroughly enjoyed this from start to finish. Great job!

I really like the art for this game! It did feel very frustrating at times though. I think it would help to add a bit of a warning for new cats coming in rather than simply having them appear because they would frequently cut off dishes meant for other cats. Maybe that was meant to be part of the challenge, but I felt it to be kind of unfair sometimes. It was also a bit frustrating when cats would order a dish I didn't have yet and couldn't possibly afford, because all of my other dishes were forced to go through them first and they prevented them from feeding the other cats without wasting the dishes. I think adding a way to temporarily disable the cats from eating, like moving them away from the table or something, would help a lot. It's possible there IS something like this and I missed it though. I know I probably sound very frustrated in this comment, but I do really like this concept and I would really love to see it explored more and polished into a more complete game. Good job!

This is really really neat! I thoroughly enjoyed the puzzles and the concept was really fun. I did find it a bit frustrating how you were forced to lose the placement of everything every time you failed and I think it would be nice to have the option to move elements around / restart without resetting placements, but apart from that this is excellent! It would be very neat to see this idea expanded upon.

This is a fun concept! A couple of the levels felt a bit frustrating due to how hard it was to predict at what specific spots my character would jump, but it was overall a very enjoyable experience.

I am not remotely surprised that a game by you guys is this good but WOW this is damn good. Absolutely incredible.

Holy moly. This game certainly made an impression on me. It was certainly a game and I definitely played it. Jokes aside, I genuinely had a great time playing it and it got more than a couple genuine laughs out of me. I absolutely LOST it when I fell through the stage from flying too high. I know it was a bug but oh my god it was hysterical. Love it.

I liked this! Moving around was incredibly entertaining. I did not expect the movement to work in the way that it does but it was definitely a welcome mechanic. I also really like the way you integrated the theme into the narrative!

Oh, I didn't realize it highlighted the previous recipe as well! I thought it just showed the insight gained. That's my bad.

This is a really neat idea! It was fun trying to figure everything out and it was really satisfying to eventually get the right answer. I was initially a bit frustrated by the (apparent ?) lack of an ability to check previous recipes but I honestly think it added to the game in the end. It was an enjoyable challenge trying to remember what I had and hadn't tried already. Great job!

This is amazing! I could not BELIEVE how long it went on. I was so surprised when the second set of levels started and even more surprised when there was a THIRD. This is extremely ambitious for a game jam and was pulled off excellently. My absolute favourite mechanic was the magnets. I cannot remember the last time I have had THAT much fun playing a platformer on this website. Outstanding game!

This is an extremely neat concept! It is hard to get into and the starting speed is a BIT abysmal, but once you get a few upgrades it is a lot of fun. One minor criticism: Maybe this is just because I have no idea how to drive manual but the gear shift felt unnecessary. I personally feel like just drive, neutral and reverse would have been sufficient, but maybe I'm just missing something. I think that with some slightly better onboarding, this game would be pretty awesome.

I really love this concept! It is surprisingly challenging (and fun) trying to keep enemies alive without dying.

This is an incredibly creative idea! It was really fun to figure out the puzzles and I don't know whether it was intentional but I ADORED finding solutions that felt like breaking the game (such as covering every button slot with the render tile). My only significant complaint is that the controls feel a BIT frustrating sometimes. I think that aside from the time it takes to move, this is likely because if you are holding down a button you will automatically move when you reach the next tile even if you stop holding it. I think this game would also really benefit from an undo button. These are very minor problems though, and putting those aside, this is a really well made game!

WOW this is awesome. Super hard but SUPER addictive. Genuinely incredible.

This is very creative! I loved having to balance getting through the level easily with leaving enough platforms for myself in future loops. The levels with high loop counts were a very good challenge, and when I got myself stuck, I was happy to just go back a few loops and see what I could do differently. It would be really cool to see this concept expanded upon!

I really really like this! The art is great, the music is fun, and it was surprisingly VERY difficult. I love the looping mechanic.

Cool concept! I love the little animations

This is fun! I like the idea of having to pick an upgrade for your enemies when you upgrade yourself.

This is a cool concept! It took me a bit to get the hang of it but it was really satisfying to find rhymes.

This is awesome! Very unique and fun concept that led to some compelling gameplay. I think with some added mechanics (like zones where you can't switch abilities) this concept could be expanded into something truly incredible. That's not to say that it isn't already great though. I thoroughly enjoyed playing through it, and my only real complaint is that there wasn't more. Great job!

HOLY MOLY. WAITER, WAITER, MORE PLEASE! I cannot get enough of this. Insanely fun gameplay, super creative concept, AWESOME art and sound direction, I have genuinely no critiques at all. For a game jam game, this is astonishing.

Short but sweet game! Felt very reminiscent of There Is No Game. I did NOT expect the asgore jumpscare lmao

This is fun! Very simple gameplay with a fun twist. My only critique is I wish that zoomie mode felt more satisfying to use, like maybe if you had to repeatedly move around in a small circle rather than just immediately exploding when you get near your tail? Very well put together overall.

This is incredibly entertaining and addictive. Getting a ton of double jumps was really fun.

I really love this. I played it for an extremely long time. Some of the levels were extremely frustrating but it was so satisfying to pull off a perfect solution.

This was fun! It was a good challenge having to balance everything and I would get really stressed when the meters were about to run out.

This is a fun concept! I did not make it very far because it was very hard to remember everything, but it was very interesting to play.

Holy moly. I have no words. This is amazing. This NEEDS to get featured.

This was absolutely hypnotizing. I love it.

This is a fun concept! The looping mechanic is very interesting. I unfortunately got stuck on a level and wasn't able to make it very far, but what I did play was very enjoyable.

This is a fun concept! It was very stressful in a good way. I think it would benefit from a title screen and a soundtrack, but the gameplay was fun. The sheep coming back felt a bit janky though. Maybe add a way to permanently remove them with a punishment for being wrong? Fun game overall.

This is AWESOME! I thought it was gonna be pretty manageable given how slow the early game was but BOY was I wrong. The only thing I'd change is maybe having the drain on the current step pause when you are in its minigame because I lost while playing one of them and that kind of sucked. GREAT gameplay though. I can't remember the last time a game made me feel THIS stressed out.

Incredibly fun game! Also extremely funny. I loved the part where it made me throw out my family photo. -1 brownie point for the inclusion of the word sigma. Otherwise perfect.