nice game I really like the design, and fun game , just the control hard to play with,
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Kat and The MagiColor Rain Boots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #78 | 3.583 | 3.583 |
Concept | #102 | 3.667 | 3.667 |
Overall | #122 | 3.385 | 3.385 |
Presentation | #136 | 3.292 | 3.292 |
Enjoyment | #174 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Selviam
Software used
Unity
Use of the limitation
The paint trail the player leaves behind will kill the player if stepped on again.
Cookies eaten
I had ~3 Ice Cream Sandwhiches... but now I really want some cookies
Comments
Very charming game! Really like the look of the game, very pleasant color palette.
I do feel like - and this might just be me - that the difficulty of the second level is already fairly high - took me a try at the final jump to realize I had to use the enemy, and quite a few more to get the enemy to be colored at just the right spot.
I also struggled a decent amount with the control of the numbers - it didn't seem like the numpad worked, so I used the numbers at the top row of the keyboard, meaning I had to do both movement and the numbers with one hand.
I do think the idea of using the numbers is a cool concept, I'm assuming it was inspired by those color-by-number coloring pages? The design of Kat is also adorable - the game just has a cutesy aesthetic to it in general, which is very nice!
Interesting concept.
Just hard to control, use numberpad to change color is unconfortable.
And I don't know what is the color of each number, that make me lost :/
This game was very clever and used the limitation excellently! However, it made it pretty difficult for me to play, haha. The art is stunning.
Well, it definitely has the best name I've seen. the concept is fun, although it lacks a bit of polish, the hitboxes felt odd, and a dying animation would add a lot. Good game!
It has a lot of interesting things... Although it lacks polishing, it was kind of fun to play.
But I would prefer to have a fixed color associated with a number and don't die by walking through the same color... Also dying by bumping the head is not cool.
I'll Third Thinker's comment - This was a great concept but could use polishing. I love the main character's art!
By the way, I think we used the same pastel pride flag color palette lol
I like the game art and soundFX. They blend together really well.
Was just reading the thoughtful feedback of Thinker right below my comment - don't have to add anything more to that.
All in all - nice, carefully crafted game. Good job!
Very interesting concept! And the rainbow boots are so cute! I got to the ending of the game, here's my feedback:
- This is a very cool concept to play with, as a puzzle platformer. The movement and inconsistent visual feedback was sometimes frustrating, though.
- The "getting on top of enemies to reach platforms" thing was interesting as well, but it could be more tutorialized.
- Pressing numbers to reach platforms was really creative. I think a visual indicator of what number was last pressed (or is currently active) would be great.
- I think the game could be more zoomed out (or allow the player to lookaround) to avoid deaths where you couldn't possibly know what to do next. One example is the level where you fall on top of a "2" after passing a long "3" corridor. Other example would be the enemy that you have to freeze in order to reach the "4440" platform at the end of the level.
- Knocking your head under platforms should not kill you, I think, because it seems a bit unfair.
- There's a lot on the positive side, as well. I like that there's a very visual tutorial at the beginning of the game. It was very easy to understand what was happening and start playing.
- The animation of the enemies and the effect that happens when you jump on top of them is great. So is the design of the main character.
Also, it fits the limitation pretty well. Nice puzzle platformer, good job!
Cool concept with some charming presentation :)
It’s a little twitchy and sudden restart on death is a bit jarring; but there’s only so much time for polish on a jam game and I had fun :D
this game is cute and fun! i’m not sure what’s going on with the paint, but sometimes it appears as soon as you step on the square, and sometimes it appears only after stepping/jumping off — and the deaths seemed equally inconsistent. There were definitely some levels i shouldn’t have completed on the attempt i completed them, because i for sure stepped on some paint
Good game! I like the concept but the movement is really frustrating. If you change it would be great.
Interesting concept! I ended up jumping and my head hitting the platform, and then restarting the level, which was quiet annoying ... But other then that, good work, cool concept.. Would have liked my num pad to have worked though.
I love the character art and the concept!
Is there a reason why stepping on the paint kills? Like is it toxic paint?
Great job!
I really like the concept and art, however feel as though the last level before getting booted back to the start came off a little frustrating at times, as you don't know if when you fall you'll get hit immediately. I really do like this concept though and I think with a bit more polish, it could unfold into something even greater, good work :)
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