Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Dice in SpaceView game page

Roll dice to get a new weapon instead of reloading, and collect more dice with new weapons!
Submitted by Jugan0, Phonetyx — 2 hours, 13 minutes before the deadline
Add to collection

Play game

Dice in Space's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6033.5123.512
Overall#15323.2153.215
Presentation#20863.1223.122
Creativity#23523.0123.012

Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of reloading, you roll dice to get a new weapon.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 53 to 41 of 53 · Next page · Last page
Submitted

Awesome game! Really liked the gameplay. Overall, great job for just 48 hours :)

Submitted

I played this game for a long time actually, it was just very pleasant.  If I could change anything, I would make the dice roll a little faster since you're a sitting duck while it happens, but otherwise the game made sense.

Submitted

nice and fun game. the enemies need more work. they need to look more different compared to each other and their AI needs to be a bit better.

Submitted

Gameplay and graphics reminds me of Hotline Miami, while the gun upgrades is similar to Contra.
As a big fan of both of those games, I enjoyed my time playing this one. Maybe increasing the bullet speed and player speed would've helped in the "action" of the game. But the game is already enjoyable in it's current state. Congrats on finishing the jam !

Submitted

This was super fun! I just love the combination of strategy and luck here, i.e. being able to save your best dice for critical moments, but never being sure exactly what you'll end up with, making you adapt to all kinds of weapons (and there's a good amount of them for a jam game)! The only annoying part was ending up with the chainsaw in the middle of one of the later waves, but that's the gamble I made, and it's far from the weakest chainsaw I've used in a game anyway. I also appreciate the enemy behavior in that they've got solid pathfinding and aren't too unpredictable, which makes it feel like I could probably get a very good score after practicing the movement and all the weapons.

Submitted

Really interesting way to incorporate the die. I liked how the players kinda stuck with the weapon that they rolled until they ran out of ammo, I can see it forcing people to learn how to play with different weapons, and it gives the opportunity to add a little more variety to how powerful each is. I think that one big hindrance was having to press space every time to reroll, which really slowed down the pacing. Other than that, I think if you were to continue development, cleaning up the assets would be nice, but that's kinda just like a nitpick. Really fun take on the theme! Good job^^

Submitted

It's not super original, but it is a lot of fun and it got me hooked for a while! I died after I played for maybe 15min or something, but I don't know for sure, because there was no score at the end. Even though the guns are random, I like that there are still packs to choose from, however, it's a little annoying to go through a menu every few seconds. I would maybe automatically roll after your gun is  empty and have you switch packs either with an extra button or between stages (if your planning to add more). Also reminded me a lot of Enter the Gungeon.

Submitted

nice mechanics, nice art , nice idea .everything was cool .

good luck

Submitted

I really liked this game. It was a creative take on the theme and at no point did I want to stop playing.

Submitted (1 edit)

Cool game.  I got to wave 11 or 12.  Once I ran out of tier 2 guns,  the wave of shot wielding soldiers finally overwhelmed me.  The chain saw was definitely the weapon i did not want to roll.  The mini gun on the other hand was super fun and evaporated a good wave or more.  I good solid take on this genre.  

Developer

I think that's the best wave anyone has said they've gotten!!

Submitted

Nice game!

Submitted

Fun game! I think dice could have been incorporated a bit more, but still a good top down shooter!

Viewing comments 53 to 41 of 53 · Next page · Last page