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captain_carrot

64
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12
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A member registered Mar 26, 2020 · View creator page →

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Oops! I don't know if I beat the game or if it crashed after I beat level 4! Nice execution of this concept.  The lights on the display board got a little out of sync with the robot's commands, but it wasn't  hard to understand what was going on.  Nice little puzzles! I enjoyed playing this :)

Interesting mechanic! I think there's a lot you can do with this :)

Cute game! I wish I could reset a loop I messed up instead of having to cycle through all the characters again.  Sometimes I just miss a jump with the frail old king.  Well executed concept! No major bug, which seems impressive for the stuff going on :)

Very creative game! The controls were a little strange some time, especially when I would teleport to the ceiling and have my left/right reversed.  Unfortunately, my optimal strategy turned out to be sitting in a good position and spamming the shoot button.  With a little more baking, this could be a really really fun arcade game!

Ok, nice.  Kind of a surreal game. I kind of wish I knew more about the story! The controls felt a little strange sometimes, but I didn't encounter any game breaking bugs

Hahah, ok, cute. I liked this.
"loops." I get it.  funny ;)  I think I know what advice I'd give to the person making this "game"

I would have liked it if it was a littler more clear what each upgrade did, concretely, for my CPM so I wasn't just buying every upgrade just as it becomes available.

I actually had to mute the game to make sure it wasn't MY computer's fan making that noise, lol

Very creative game! A few bugs that need ironing out, but that's life sometimes.  I would have preferred if clicking on a junction only cycled between active connections with adjacent tiles, so that I only needed to click to switch between them rather than have to register which track was up next after I clicked. The pixel art and sound is great. Seems like it should be simple at first, but after a few stations spawn it suddenly becomes very complex!

Impressive puzzle game! I really wish I could just "undo" a bad move instead of having to restart the whole puzzle though... Overall though, great submission, really fun :)

Impressive puzzle game! I really wish I could just "undo" a bad move instead of having to restart the whole puzzle though... Overall though, great submission, really fun :)

Impressive puzzle game! I really wish I could just "undo" a bad move instead of having to restart the whole puzzle though... Overall though, great submission, really fun :)

Ah yes, I'm a veteran of WCIII tower defense custsom maps, I know how this goes, lol.  Really good! I felt like sometimes a wave would be identical to wave 1 for some reason,with just a single group of basic enemies.  Could have been a little harder, but I encountered no major bugs and the tongue in cheek humor really tickled me. Great submission!

We slowed it down to be more accessible for players with slower reflexes :)

I played this game for a long time actually, it was just very pleasant.  If I could change anything, I would make the dice roll a little faster since you're a sitting duck while it happens, but otherwise the game made sense.

A  very effective game, and a creative take on the theme. At the end of the day it just felt good to play, which is probably one the most important targets to hit in a game jam. Well done!

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Sure, I'll hit you up with a bug fixed version in the next couple days.

But you know, for integrity's sake, don't base your ratings off that 🤔

This is a very unique take on the theme, good job! Enjoyable little minigames

I also wish I had had time to add a final boss before the escape, so we are in agreement 😇

A pretty fun Vampire Survivor-Alike! The music was very thematic, and I liked how sometimes the right strategy was to let the Ghoul reroll your dice if it landed on a bad one.

One thing for the future:  The embed size was really big, so I had to switch to my large monitor to play it.  Some people may not have as big of a monitor as we do, so it's better to export to a smaller resolution for accessibility.

Yeah, unfortunately the entire two hours I allotted for final bug testing got eaten up by trying to get the export to work (I had an extra / in my code when pointing to a directory), so I didn't become aware of the extra 0 in the greed demon event (and some other misplaced event requirements like below) until it was too late.

Still, thank you for your kind words. I really appreciate it.

Dang, we have pretty similar concepts for our games but I think yours is executed better.  Really well done! Cute art and no major bugs that I found is a win in my book

A little short, but the graphics are very cute.  good job

Wow this game kicks ass!  I got at the big ledge and couldn't figure out how to jump up it, but still, great job!

I think I've played this game on some linux build or other... Well executed! if only it were longer, I'd love to play more

Surprisingly difficult to wrap my head around.  A fun little logic puzzle

This game very effectively accomplishes everything it sets out to do, which is no small feat for 48 hours. A great submission.

"Guests, like fish, begin to smell after 3 days..."

Fun management game, although that slot machine never seems to go my way!


"Undo" is definitely a feature that got scrapped for time unfortunately.  I plan on developing this idea forward and incorporating the feedback I've been getting.

#CongaSolidarity👊


Fun and funny! Had a bit of trouble with the collision detection, but that's something that's probably something easily tweaked.  Nice work!

#CongaSolidarity👊

A good idea! I think that the turning radius could be improved and the hitboxes made a little more generous, but it's a very good start. Did a lot better once I got the hang of it.  Nice work!

#CongaSolidarity👊

Short, simple, and sweet. good job :)

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#CongaSolidarity👊

A really good start! I think that someone wandered off screen and couldn't get back (it said I had 1 remaining but I had grabbed everyone on screen already), but there's a lot of good potential here. thanks!


Oh, and if anyone had the same problem as me, click the maximize button on the window to be able to see the game and play it

#CongaSolidarity👊

Hell yeah for the party parrot! I feel that the movement could be a little more forgiving since I'm pretty good at Crypt of the Necrodancer but was missing a lot of the beats on here.  Still, great art, great game, great job!

It turns out that every puzzle feels really easy if you made the solution, lol.
Getting a lot of feedback about the difficulty spike, so that's something I'll be trying to balance out once the game jam ends :)

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Bigfoot suddenly sprinting at you out of nowhere is way more terrifying that it has any right to be.  I will never feel safe on a cloudy day ever again

#CongaSolidarity👊

I swear those cops are dancing too and yet THEY aren't the ones getting arrested.  We truly do live in a society.

#CongaSolidarity👊


In case anyone was wondering, it takes 147 Conga dancers to fill the entire street and start vibrating back and forth.  10/10, would spend $1,500 bribing people into joining a conga line again.

#CongaSolidarity👊

Snake meets a single stick shooter! The game got a little easier when I remembered that I could sprint, but boy does the difficulty ramp up quickly.  Really fun though! 

#congasolidarity👊

I'm pretty sure 99% of conga lines start with someone saying:
"Howdy, do you want to make a conga line?"
"A conga line? Sounds like a stupid idea. I'm in."

Simple little game that works perfectly well from what I can see! Although the top down perspective does make it a little difficult to see the models, unfortunately. 

#congasolidarity👊

Fun game! Although of course my first instinct was to try to make as long of a conga line as possible, even though that wasn't getting me any points lol.

Wow, so cute!