Glad you liked it! And thank you for your feedback, I´ll keep it in mind. About the end, I actually planned that after that point the score would be the 118th atom + how long you could hold it for in that state, but yeah time didn´t allow for more :/
Pablo Suarez
Creator of
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Thank you for your review! Sad to hear that you didn't find it interesting (I'd invite you to reconsider if simplicity in controls, gameplay, and concept necesarily impacts engagement or how interesting any given game might be, but that's a whole other topic). As for the impact of the random events in-game, I'll experiment post-jam with heavier consequences to see if it improves the gameplay and makes a better match between the shooter gameplay and the RNG elements. Thanks again for playing and for taking the time to write this review and your suggestions!
Thank you! I´m really glad you liked it :) Some other players have also liked the T-posing zombies, I didn't expect that hahah I think I can find a way to make it so it's part of the game instead of just missing animations. Also, I agree with adding different types of guns. On future updates I'll explore different types of weapons (spread, explosive, bouncy, etc., any suggestion is welcome). Thanks for your review ^_^
Incredible game. At first it seemed like there was untapped potential becuse the concept is really well thought-out but the levels felt too simple. Then out of nowhere one level stumped me, and after some thinking I managed to solve it. Awesome puzzles, great execution of a great concept. Outstanding presentation. Just awesome