I had a lot of fun playing this! It is a creative concept and I would love to see where you will take this game in the future.
Play game
DEATH ROLL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1563 | 3.045 | 3.045 |
Overall | #2201 | 2.970 | 2.970 |
Presentation | #2434 | 2.955 | 2.955 |
Creativity | #2622 | 2.909 | 2.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll a dice to a designated area and find the exit
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
cool idea but I think the game was a bit slow, maybe if the player could shoot and move faster it would be more fun and easy.
Cool concept I found the game quite enjoyable my only criticism is the game stutters when an enemy spawns in
Interesting idea for the theme, could use some improvements for pushing the dice around because it can be a little fiddly sometimes, but good start!
THe visual part is nice clean and cute! the game itself is also fun to play - sometimes very intense!
Nice job!
Congrats on the submission to the team of Quantum Mobile Games! I can see your game as a really good bullet hell with some updates. Keep up the hard work!!
This was pretty fun! It sometimes got annoying to die immediately to something offscreen that I had no control over (the die rolling a six), and the camera could have been zoomed out a bit more for my taste, but the shooting and effects felt really solid. Nice work!
Of all the twinstick shooters in this jam I think this has a really nice take on the theme, I really like how you can play it safe and push the die or you can roll it by shooting, very cool!
The game is very immersive and intense to play!
Loved the concept and you did a great job in the little time we had
Goodjob!
At first the game wouldn't launch but I fixed it :)
For only having two days to make this, good job!!! You have a lot going on here
I know it's just phisics, but it feels so nice to play. The fact that you need to be constanly aware the sides and direction of the dice and the potential threats that might cause it to roll, so you don't die instanly due to rolling a six, always keeping you on your tip of toes. It's just exelent.
Having a sniper without any indication of such feels unfair, as does the enemies not taking damage when getting hit by a spike box. It would also be better if the die hitting the green box had an indication that it worked.
Other than that, the die being a die seems unimportant. The player can just push it instead.
Leave a comment
Log in with itch.io to leave a comment.