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A jam submission

Pip's DungeonView game page

Roll the dice to escape the dungeon!
Submitted by Patbug (@thatpatbug) — 3 hours, 50 minutes before the deadline
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Pip's Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3034.1784.178
Overall#4023.7633.763
Enjoyment#5023.5783.578
Creativity#10083.5333.533

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In order to clear each level, the player must roll the dice into the required orientations.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 35 to 21 of 35 · Next page · Last page
Submitted

The sound and graphics for this game are really great! Having a title screen with the controls and an exit button would have been nice, and, like most people here have pointed out, showing what number the die will land on would be helpful, but other than that it was a very cool game! 

Submitted

Very well done!  What a creative puzzler

I think it would be helpful if I knew what the die was going to be once I hit it to either side as opposed to just one space to that side

Submitted

What a lovely game!  This is more the game I had in mind while working on my own.  I loved that you could see which value came next in the roll and how it was added to the screen.  This was a lot of fun!  I did get stuck on though.   Well done!

Submitted

Charming game and fun puzzle design! I really thought about giving up on the latter levels but it was so easy to undo/restart that I still powered through to the ending. My only gripe with it is that it's not easy to figure out which side will go where, so maybe adding one way of "foreseeing" faces in the grid would be neat!

Submitted

Great puzzle design! It was rather tricky to figure out exactly which number the dice would end up on so I just decided to wing it all the time. Thankfully I managed to get the dice on the right number all the time. The gameplay feels smooth and the art looks polished too. Great job :)

Submitted

The puzzle design was really great. I got stuck on the third level. It's very polished and music is soothing. Good Job!

Submitted

The puzzle design here is incredible - really makes the game something special. The introduction of new mechanics feels really smooth and natural and creates a difficult but fun experience and difficulty curve. Love the presentation too - the art style is nice and the music fits really well. A mute button / volume slider would be nice tho. Good job man :)

Submitted

Some awesome sound design, very relaxing music and very good puzzle design! I will admit my monkey brain struggled a bit with keeping track of what face a Dice will end up on when it finished rolling, but nonetheless when I got the hang of it I really enjoyed it :D Even though the restart button wasn't mentioned when the game booted, I somehow knew it was R... weird... Overall really decent game and jam submission. :D

Submitted

Nice GAme!

Submitted

This game has a very original mechanic, the presentation is really clean and elegant and the puzzle design was extremely interesting. One of the best games i've tried so far!

Submitted

The sound of this game is incredible! Main mechanic is really original and the puzzles are great. Amazing work

Submitted

Hi PeapodGod!

I really like the concept of the game and the sound is also very good. But in the next release, you could write some instructions on the screen. I mean the restart button's key on the keyboard. Except this, it is a very good game!

I like it.

Submitted

I really liked the sound design, it made it feel very chill and casual, great work!

Submitted

Super clean aesthetic, and good music choice! There are a lot of games with this dice-rolling concept this jam and I find myself having a very hard time with it - knowing what numbers I'll end up with after a roll and especially trying to plan ahead multiple rolls to get the number I want. I liked the continuous roll and the ability to move other elements in the stages to manipulate your die's positioning, that gave it some uniqueness (though it did make the planning even more difficult!)

Viewing comments 35 to 21 of 35 · Next page · Last page