It's very, very polished, I don't have anything negative to say about it as a standalone game. The only nitpicky thing I could say (if anything!) was that if the dice were swapped out with another object, the game would still make sense.
Jay Making
Creator of
Recent community posts
This is a very interesting concept, big Ultimate Chicken Horse vibes. The sound effects caught me off guard and are hilarious hahaha (Especially the walljump!). I had a little trouble placing the objects I rolled and didn't quite understand why I couldn't place them at first, but once I did it made for a really interesting mechanic. :D
Mmmm, sitting behind a wall with a shotgun and giving enemies a good blast to the face is king B)
It has a solid gameplay loop! The enemies actually aren't complete push-overs which was really nice. I think that the re-roll mechanic was really good too. The only negative thing that I have to say is that the input for the re-roll felt a little bit off. For an action game, it felt a bit odd to have to go and click through the menu but other than that it was very smooth! :D
Counter Terrorists win B)
(After many attempts tho :P)
I really liked the movement of the player, something about it just felt really, really good. The screen-shake and real oomph knockback when you hit a 6 on an enemy was pretty swell too. Although I can assume that maybe it was partially due to lack of time to implement, I actually really liked how when you die, you start again straight away. In a non-jam version of this game, I would actually keep that in! :D
Some awesome sound design, very relaxing music and very good puzzle design! I will admit my monkey brain struggled a bit with keeping track of what face a Dice will end up on when it finished rolling, but nonetheless when I got the hang of it I really enjoyed it :D Even though the restart button wasn't mentioned when the game booted, I somehow knew it was R... weird... Overall really decent game and jam submission. :D