The game is neat, I experianced basically the same bugs as everyone else mentioned in the comments but was still able to enjoy it. I like the cute little mouse! -Kaylee
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Dice & Mice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2861 | 2.824 | 2.824 |
Presentation | #2983 | 2.706 | 2.706 |
Overall | #3224 | 2.588 | 2.588 |
Enjoyment | #3658 | 2.235 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to determine your moves
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Cute lil game, the dice mechanic reminds me of Luckitown
I experienced a bug where the dice randomly get stuck inside each other/in a 45 degree rotation, which makes them unusable (though that has been expressed alot)
I enjoyed it for a while, the walking animations are very cute, but it could really use some variety if you are planning on updating it post jam. Cool concept!
Experienced some bugs where the game just became unplayable on me:
-Selecting two dice back to back without using any softlocked me, as the enemies also wouldn't move
-Sometimes the dice would get stuck, either not rolling at all, or getting stuck on a side and therefore giving me no option
Other than that, pretty cool game for what I got to play, really liked the graphics and the music.
i have unfortunately encountered some game breaking bugs. but i like the idea and am curious if you had any more actions for dice planned?
Oh dear! what happened? if you wanna check out the post jam one that has a couple bugs fixed :) yeah i had "lunge" which is a move+attack and lets you hit things 2 spaces away, "reposte" which is block+attack and auto attacks the first thing that hits you. Gonna work on it more o add all my other ideas. Ultimately i wanna add things like ranged dice, one time use and healing dice
The core gameplay was good, but it lacked a lot of polish. There were a few bugs that made the game very difficult to play, that’s too bad !
The main problem is the validation of the dice, I couldn’t use them if they didn’t land flat or if they clipped with each other. This made the game very hard, and even unplayable when the dice spawned inside each other several times in a row.
The rest are minor issues (spiders slowly flying off when you lose), but more feedback in general could be nice (getting hit, hitting an enemy, blocking…)
The game was cute and easy to play!
But I had some bugs, sometimes the dices were blocked, I couldn't use them, and sometimes the enemies didn't move, I don't know if it's normal?
In the end, it is a cute little game, but more like a battle prototype, there seems to be no end.
Cool game in limited time,
I have rated, can you please rate and revi
ew my game also.
So I actually really love the core gameplay idea! It's a great blend of randomization with player choice. I also think the mouse and the spiders are very cute. However, I tried playing it on both Windows and the post-jam WebGL version, and the dice kept freezing on the majority of my turns, so I ended up unable to really play more than one or two turns in a row. If you can clear out those bugs, I think this could be a lot of fun!
game's idea is very interesting, I couldnt play very well because the dice kept bugging and I had to restart the game, but it was fun while it lasted
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