Nice little 3d game for 48 hours, the battle are indeed a bit long. Good job !
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Roll Again's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #308 | 4.167 | 4.167 |
Overall | #902 | 3.486 | 3.486 |
Creativity | #1050 | 3.500 | 3.500 |
Enjoyment | #2180 | 2.792 | 2.792 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You create dice pools for attack and defence and level up by collecting dice pieces.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The art style and feel of the game was very polished and cool, the battles where easy to understand however perhaps lasted a little too long and became a bit tedious.
Overall, if given more time to polish up; adding a proper menu, settings and a story with levels the game would have alot of potential.
Good job!
It feels like the battle should be a bit faster, so you can enjoy exloring part of the game more.
But the grafics are awsome, and mechanics fits in theme very well. Good job!
Awesome presentation and concept! For a 48-hour jam game, really nice!
Really unique gameplay and art style , loved this game ! Good stuff overall and nicely done for a 48 hour time gap !!
I LOVED the art style and music. They're really impressive. But I personally think that these kind of game loops are a little bit limited since they're mostly based on luck rather than player choices. But, I was never a FRP fan, so... Maybe I'm not in the target audience :D
I love the style of the game, paper related that evokes D&D where we used to write on paper our character and roll the dice
This was great! I love the characters and the mechanics really played into the theme. There were only a few things that I wished were included. Locking the camera down works, but I would have liked a way to rotate around to better navigate. Even if it was just a 90 degree rotation. I also wished there was something that showed how many of each dice piece you have. That said, this was a lot of fun and great work creating a very cohesive and complete entry.
Super cool art style and presentation. It would be nice to be able to rotate the camera, since you can't see enemies behind and to the right of you. Nice job!
I love the hand-drawn art style. Combat feels a little slow. Very impressive for a game made in only 48 hours!
The battle mechanics are very interesting, however there's not much else to make the game feel engaging. I liked to upgrade but it still got boring after a while.
It feels very polished anyway and you certainly did a great job
This was very cool! If I where to share one pro and con in my eyes. It's satisfying to upgrade and add more dice to rolls. But the lack of a xp bar/enemies to kill until "level up" makes it feel slow, without progress.
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