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A jam submission

Sandy BootyView game page

Arr, there be GOLD in them beaches!
Submitted by seltzerfish, unlevelednate, ChimeFever — 1 hour, 3 minutes before the deadline
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Sandy Booty's itch.io page

Results

CriteriaRankScore*Raw Score
Developer's Choice#1n/an/a
Aesthetics#14.5224.522
Sound#14.0874.087
Overall#14.2284.228
Gameplay#44.0874.087
Theme#64.2174.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really cool game, very nice aesthetics and sound!

At first the gameplay was a bit confusing, I wasn't exactly sure how some things worked and it took me a while to figure out how to upgrade the magnet. The changes between the zoomed in/zoomed out camera was nice for aiming but sometimes it glitched and would stay zoomed in which made it hard to aim. I was also a bit confused on how the boss worked, I tried throwing parts of it into the ship but it didn't seem to kill the boss. I also think the timer could be a little clearer if it was in a 0:00 or 00:00 format. The gameplay was fun though, and the art and sound were really well made!

Overall a really good game though, it was fun to play, great job :D

Submitted

The aesthetic is amazing and the fact that you can magnet the seaguls is really funny. Also the fact that you managed to make a "boss" in a 72 hour game jam is increadible, awesome work.

Submitted(+1)

I'm speechless, totally and abundantly...
The theme and crossover to pirate theme is just absolutely fabulous.
Graphics and music are top notch and it's just so easy, relaxing and enjoyable game to play.

Clearly a favourite of mine thus far!

Developer

wow thanks so much!! :D

Submitted(+1)

Creatively made and great looking game! Congrats for your entry!

Developer(+1)

thanks! :D

Submitted

Check out my game too (if you have time). Thanks.

Submitted(+1)

Very nice work, loved the art & goofy atmosphere! It would be good to add the "spacebar to enter shop" instruction somewhere, I could not see it and had to test different keys in my second game. I had to read the comments to know there was upgrades to buy :D

Developer

thanks!! also that's good feedback, i agree that'd be nice to add

(+1)

Such a fun small game!! I love the (Secret!) 

Developer

thank you!!

Submitted(+1)

Wow amazing game! I like the art style very much!

Developer

thank you!! <3

Submitted(+1)

Currently my top 1! Excellent job!

Developer

wow awesome!! thank you so much <3

Submitted(+1)

Fun game, really good use of the theme. 

Developer

thank you <3

Submitted(+1)

Every aspect of the game are good, well done

Developer

thanks! :D

Submitted(+1)

This is so neat! The feel of the magnet definitely adds some charm to the gameplay loop, and the art/animations are delightful.

Developer(+1)

thanks so much! :>

Submitted(+1)

5 Stars to you friend! Fun as hell, I played it for at least 30min!

Developer

yayy thank you ^_^

Submitted(+1)

this was way too fun, the different phases of the game of collecting and throwing were done very well! the visuals were also great and it was just a fun game to play! awesome job!

Developer(+1)

thank you!!

Submitted(+1)

Amazing visuals and sound. Love the concept too :)

Developer

thank you! :>

Submitted(+1)

Excellent. Polished, fun, charming... A well rounded and just really fantastic entry.

Developer

Thank you! :D

Submitted(+1)

Really, really fun. Really, really pretty

The only thing I'm missing is some sort of power up or mini-map

With a bit more content, this could easily be a full release

Very well done

Developer

Thank you! <3

Submitted(+1)

Just before playing this game I commented to another game that it is the best game I've played in this jam so far. That did last long... This is definitely the best game in this jam I have played so far!

Everything in this game feels good. Unlike most other jam games it feels super polished. It feels a "real game", not just a jam game or prototype. I played this game so much longer than I should have because if was really engaging!

I would be interested to know how many persons there were in the team and how experienced you are? It cannot be easy to make this good game in this short time. 

Here are some specific comments of what I enjoyed about the game:

  • The tutorial: gameplay is clearly understandable by only seeing the tutorial. There was no instructions on the game page how to play the game, all relevant information is there in the game and the player is reminded of them when starting a new game.
  • The atmosphere: I like a lot both the visuals and the music of the game. There was a lot of different items to find and everything looked nice and interesting. The music built a really good atmosphere for the game. 
  • Combination of tactics and skill: I enjoyed how the game had some strategical elements regarding in which order to dig the treasure pieces, which upgrades to by and how far from the ship the player should go. Walking around takes time but throwing treasures to the ship from too far is a big risk.
  • The Magnet: The fact that the magnet force can be controlled during the whole path introduced a lot more ways to think the game tactically as I was able to "dig" around worthless objects to get to the good treasures more quickly. The magnet animations also looked really nice. How did you managed to accomplish this by the way?
  • THE THING!: I don't want to spoil it for those who have not yet played because The Thing is something that needs to be experienced. I know  (or hope?) the developers will understand what I'm referencing with this. The first time The Thing happened was just before time was running out and I only got to see a glance. I played 2-3 extra games just trying to get it to happen again. The effects were so cool and overall that moment was the single most memorable part of the game. I also really like the added strategy value that the game has after finding the existence of The Thing.

After all the positive feedback I'm glad that I'm able also able to provide two (minor) points of constructive criticism:

  • It is a bit annoying that the music is paused for a few seconds when starting/restarting  the game. It's not a big issue but in contrast to everything else it's popping up.
  • Also, consider adding a global leaderboard. I would like to compete with others. That would probably also motivate the players to play more. (Unless if you think that there is too strict maximum possible score available. I did not even beat the 1500 limit so I don't know how far the results can be improved but I would suspect that in this kind of game there is some hard limit.)

Excellent game! Fully recommend for everyone to try!


If you have time at some point, I would be really happy if you would try the game I developed for this jam. I would appreciate your feedback and constructive criticism a lot.

Developer(+1)

Oh my god thank you so much for such a thorough review! This is amazing and I'm so glad you liked the game. Will be sure to check out your game too :>

Submitted(+1)

I throwed a valuable big chest to the sea... twice... funny and lovely game <3

PB: 1271 points

Submitted(+1)

Beautiful artwork