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Embraysite

72
Posts
A member registered Jul 31, 2020 · View creator page →

Creator of

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I like a lot the game design for fights, even if it's a bit hard

Then this is weird i can't see anything, maybe it's online version

Calming and minimalist experience, well done. Sadly i couldn't see my score at the end

Cool idea to make several spells, i played more runs to discover what to use when.

Funny design ! I had 3 times in a row the first pattern but there is more after :)

same problem here :(

Very solid entry,  there is some necrodancer vibe that makes the turn by turn enjoyable (obviously with out the tempo). well polished, great game play and theme inspiration, congrats

Game is smooth, lots of people have nice score !

Original gameplay totally in the theme, variety in ennemies and balancing of levels. Visual and sounds are coherent. One of the best entries

Glad you liked it ! Yes it's slow on purpose and get's harder and harder

Aiming with mouse seems shifted, i couldn't try the phone version but artistic side is great and there is no technical problem, good job !

I enoyed the game too, and i hoped for the same thing and there are the tents where you can hide then kill those fuckroach

Original idea,  it look like snake mecanics where you can't circle without loosing

You got the theme very well with a strong gameplay. I really enjoyed it !

Wow one of the best entries, this is seriously disturbing lol !

Very good idea on the theme, make me thought about splatoon 

thx a lot for the review ! The fun begin with fork and multishots ;)
Yes there is a speed upgrade :)

I scored second but the first one is really high above me lol ! I reallylike the controls which are smooth. Finnaly a game where human drinks bat blood

funny idea, i want to try it with a friend, hope it work

Good idea, nice scaling of difficulty with différent attack and not just speed

Very nice art, it's a bit easy when you start to tourn around ennemies spawn they can't reach you

Very funny name, I really feel the magnet mecanic, good job !

some good duet vibe here, did you play it ?

Thx for the review, i hope you enjoyed the game and tried to make some combo :)

For the first point, we add sound effect in the last 40 minutes because we thought the deadline was at 1 hour before the true one, we add sound effect for the magnetic boost but we didn't have time to implement it

second point, you totally right, again we didn't have time to make more modules, a true pinball has a lot of stuff. So there is a few obstacle but it's enjoyable already, we rather have few qualitative modules than a lot of crap. Anyway there is clearly empty sapce to fill with some new macanic which lead to the last point

We thought about more magnetic mecanic but we wanted it enjoyable, like repulsion on magnet, but the bumpers we implements doesn't fit well with repulsion. A repulsion magnet would be great on a platform with a lot of trigger to hit which aren't easily to aim so the repulsion helps you kind of randomly

We use lootlocker for the scoreboard :)
Well done, 346k is already a lot, you probably experienced combo whith multiple balls, good job !

One of the best game i played, original gameplay with good music and graphics

Very original idea, i would have played more level

Very cool vibes with musics and skateboard

Nice little cool idea

same problem here

Funny idea, and funny animation for defeated ennemies. Beware of ennemies spamming in the arena without warning, it's kind of unfair

Nice level design and idea for the theme, i just found control a bit clunky for moving my character

Make me remind of donkey kong fishing mode on my old gameboy color, but control feel weir and there is lack of information display like gold or fuel while fishing

Funny idea, i did the 3523 score ;)
Is the ladder online ?

Every aspect of the game are good, well done

We thought for a gameplay mecanic for more "interactivity when the ball is in the magnet zone since sometimes it gets stuck there for a while" but it lead to a better rhythm without it,  it allow you to rest a bit and if you have a lot a balls (by shootig 3 times in the canon you gain a ball) it is already hard to track all your balls and magnet field help you a lot.

I really enjoy the gameplay, more diversity wouln'd be bad (powerup or differents ennemies) but overall it's the gameplay i enjoyed the most for this jam.  Aesthetics & Sounds are clearly goods too

Good vibe, nice sound effect and even better graphics. Magnet is like a curse that attract asteroid to you, why not, some object are repel, good for the variety. Shift button isn't strong enough, i didn't achieve to use it properly, it should have a simple positive effect for scoring i think

Great idea for the theme, sound and graphic are very good and the gameplay is smooth. The balancing on the other way would need some modification, for my first try i became completely unbeatable, no couldown on repel time and big range, repulse move seems way stronger than attractive one. Anyway the feeling is great but i choose to lose the game after 10k score

Sorry but i didn't acheive to use magnet properly. The idea is great but all i can do is make my self attracted by a magnet when i'am in the red range, i can't achieve repulse move