Oh wow, you did this in 3 days? The artwork here is incredible! If I could give 6 stars on aesthetics, I would have hahaha. And the sound design is really good too - the music is nice and calming and the sounds are fitting. As for the gameplay though, it felt a bit clunky at times. Sometimes coins would shoot right past me and sometimes I would hit obstacles even though I feel I shouldn't have. I also got trapped a couple of times - blocks all around with no way out. But overall, an amazing submission! One of the best ones I've played so far.
Play game
Treasure Hunter XXL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #19 | 3.771 | 4.000 |
Sound | #23 | 3.182 | 3.375 |
Overall | #37 | 3.123 | 3.313 |
Theme | #53 | 3.064 | 3.250 |
Gameplay | #68 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/SonsComic/status/1521172781391663105
Comments
Nice atmosphere even when in underwater (pun intended).
Fun little game
Really great atmosphere. I love the fish swimming around and the rays of light, and the background is nice and full of detail. The music fits too, and makes it a very nice environment to swim through. The gameplay itself is fun too, though I sometimes felt that I thought I had room to squeeze through but then hit some oncoming obstacle. Anyway good fun and really great visuals/mood.
Yah sorry... was also stuck on the start screen in and out of full screen...
Hi! Just tried your game. Here are some comments:
- Nice concept! Clearly uses magnets as required by the theme. It's good that there is multiple use for the magnet: it affects both coins (something you want to gain) and mines (something you want to avoid.
- There was a score competition possibility in the game but for some reason it did not feel so much of a score collection game. Collecting coins felt more of a secondary goal while the main goal was staying alive. Maybe with more ways to gain points (or just more coins in the game even?) and having the total point count more visible instead of small text in the corner, the score competition aspect of the game might be focused.
- Graphics are really nice!
- Sound effects are fitting
- The game was really hard. Controlling the ship was difficult and felt slow. Also, as the level was generated on the screen I died multiple times because of some obstacles spawned right next to me. It lead me to feel that I could not really control how the game goes and it started to feel quite random.
Please consider testing my game as well and leave some feedback for it. I would like to hear what you think.
Leave a comment
Log in with itch.io to leave a comment.