Really nice work with all the menus and such. There's a good level of polish on that, which is impressive. I got a little confused that I couldn't find a way to attack, because my dude has a sword, he's called a ninja, and in the thumbnail he appears to be slashing with it. But it is pretty fun, even without attacking.
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Magnet Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #10 | 3.429 | 3.429 |
Aesthetics | #18 | 3.810 | 3.810 |
Overall | #22 | 3.452 | 3.452 |
Theme | #30 | 3.667 | 3.667 |
Gameplay | #51 | 2.905 | 2.905 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice UI, aesthetics & sound. The concept is good but although I got 2nd in the leaderboard, I felt that I was more due to luck than skills: the player has too much inertia to properly dodge so many obstacles, and once you get hit once you can barely see the ninja because half of it is out of the screen.
Ideas for improvement: ability to move lateraly in addition to vertically, hitting an obstacle makes you lose health instead of slowing, and tighter controls (more drag & magnet force). Then you can add bonus to increase health or increase the magnet force, and you get a full game :)
Great cyberpunky vibes with the visuals, UI is polished, the game is nice, too. Would have liked to have an hp bar but great job overall!
Nice game! The look of it is very nice and the gameplay is simple to catch on to. Overall, good game!
The game looks really great and especially the UI is really polished.
However, the gameplay feels really difficult to control. It took many attempts to just learn how the magnet affects the main character and and even after that the movement feels slow because of how the magnet mechanic works. Later in the game, when scrolling speed is increased it feels that there is no control. Funnily, after getting to the fast part the game felt somehow easier. I think the enemies do not hinder the player the same way on highspeed. At the beginning hitting even one enemy character could lead to losing the game but in the end I hit 10-20 enemies before eventually dying.
The UI is really pretty and the gameplay is interesting, but I fell like it like some variability and more sounds/effects. Otherwise pretty good game!
nice submission, i like graphism.
enjoyable game, well done !
dont hesitate to check my game :
Really cool visuals and music, and I like how the delay between moving the magnet and the character moving forces you to look farther ahead.
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