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xrnz

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A member registered Mar 05, 2016 · View creator page →

Games

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(Edited 3 times)

Yep I agree, as it is the concept is pretty limited, just wanted to test an idea. I was thinking about changing the rules so that the active color is the solid one, instead of the two others. This would allow changing color while inside another color. But I never planned to push it further, not worth the time, as you said there arent many puzzles one can think of with this concept.

As for the color cycle, it's RGB (red then green then blue) as in the title :p

Thanks for the input !

Hello !

Which keys did you try ? WASD or ZQSD ? Did you try the arrow keys ?

WASD and arrows should work.

Replied to zedkraze in RGB comments

Hey Zedkraze, thank you for testing it :)

Replied to gmilh in RGB comments

Hey, thank you for your feedback !

I agree that some basic stuff is missing. For the controls, I used Unity's default first person controller and didnt even tweak it a bit. Could definitely be improved.

Same with the lack of respawn (permadeath), there should be like 3 checkpoints on this test level.

Glad you liked the concept and level design :)