Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Flip-Flop!View game page

A match-3 puzzle game with a rotation twist!
Submitted by johnnyx1991 — 11 hours, 48 minutes before the deadline
Add to collection

Play game

Flip-Flop!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#394.0564.056
Theme#414.2044.204
Overall#413.9633.963
Concept (gameplay)#743.6303.630

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page
Submitted(+1)

Very Cool Game!!!!!!

:D

Submitted(+1)

This game here is what I call a game with a heart! I mean look at it, you've manage to make a simple tutorial instruction 2 lovable characters. And pressing the button actually shows an animation of them turning the gear! What's not to love about it! hahaha!

Controls are easy to grasp but would make it feel even smoother if the rotations are faster. Actually you could even make it a gameplay mechanic where you could upgrade "Q" & "E" by maybe giving food or something which will make them more energetic thus spin it faster hahahah. One way you could implement this is maybe different color combo gives different bonus, green combo gives food, red increase more boom gauge, gold add more points, blue add more time, etc etc.

Overall, this is a really good take on the traditional match-three puzzle style game, with a little more polishing it could really work as a fun mini game or mobile game! Keep up the good work!

Developer

Thank you for your review!

I really like the idea of different colour matches, giving different bonuses. I might end up using that!

Submitted(+1)

cool new take on match three game. the rotation makes the controls a bit tricky. Well done!

Submitted(+1)

I cannot recall the last time a puzzle game made me laugh. The characters surely add a flair to the game and make it feel more immersive with context appropriate stories and comments. I like how you designated the game-relevant details to one NPC and the 'real life talk' to the other one- this helps with information comprehension.

I think each step (W,D) costs 0.5 second but rotating the board (Q,E) costs 1 full second. Was there any specific reason for this difference? Since there is a mode with time limit, I think it would be more fair, in terms of gameplay, to have both mechanics cost the same amount of time. Preferably less than a second.

When the "bomb" mechanic is used, the feedback needs to be better visible regarding which items were destroyed. I noticed a few flashes but it all happened too quickly, and I could not observe them all. To better convey this info, instead of delaying the explosion (which would mess with the time limit experience) you could highlight the newly spawned items for a second or two and then remove the highlight.

Nice work and good luck!

Developer

Thank you for your review! I'm really happy that you noticed what I was going for with the characters, with Q being a classic tutorial explainer, while E reacting to the absurdity. 

The time limit and shift targets were actually put in the last few hours of the jam when I realized that the game didn't have much to keep you going (The freeplay version of the game was how it was originally). So the balance of the shift targets and time limits is a bit out of wack. After the gamejam I will try to make the rotation faster and "punchier" and the visuals of tile breaking to feel better, as those seem to be the most common criticisms. Thank you for playing!

Submitted(+1)

Q & E are cute, I really enjoy playing! Sometime I cant stop pressing A and D lol

Submitted(+1)

A nice twist on a classic genre.. The dialogue of the buttons was absolutely charming. My only complaint is that it's a bit too easy, and more unique levels like the one where you can't use 'e' would have been great

(+1)

Anthropomorphising the controls was a great idea! Loved the writing.

Submitted(+1)

great job! well put together puzzle game.
loved the dialogue between Q and E, really gave the game some personality.
well done!

Submitted(+2)

This game would be perfect to spend hours playing on a mobile version. I really liked it. And I loved the writing of the characters too, they're so cute and funny, it actually made me enjoy the game more (the line about forming a union really made me laugh). I liked how their interactions can change the gameplay a bit, it makes sense and has the potential to add even more mechanics if you keep working on it after the game jam. Great job here

Submitted(+1)

As others said I think the core mechanics doesn't add much to the genre and is doesn't feel very intuitive.

I absolutely love the two characters an the interactions between them. It adds a lot of personality to the game! 

I also liked the mood of the game, the music fits perfectly and the visuals are nice.

Good job!

Submitted(+1)

It's cute that the characters talk! I felt that the theme was well utilized in the rules. Awesome!

Submitted(+1)

This is pretty interesting, like the back the forth with the characters, it's kinda funny!

I was expecting pieces to get moved with gravity when I rotated, but using the player as a tool to switch pieces was really cool.

Submitted(+1)

Nice and well designed. However, I feel that the rotation just makes control harder and does not introduce novelty into the game.

Submitted(+1)

Hey, this is a cool take on the theme, and I love the characters, great touch.

Submitted(+1)

This was the funniest game I've played on this jam hahaha. I loved the E's personality, he was my favorite. The art is awesome, the animations are smooth, the music and sfx fit the game very well. I just think that at the beginning it was a bit too hard, I took a while to understand how to maneuver the board correctly. Maybe if it had a longer tutorial, showing how to match one or two gems, it could help. But when I got the hang of it, I found it very fun! Good job!

Submitted(+1)

I don't like match three games very much. You somehow made it different an funny. Also really apreciate the use of characters for the tutorial instead of leaving a wall of text right at the begining. The dialogues were full of character and life (and E made me smile every single time). 

Great game great and great execution of the theme. Congratulations!

Submitted(+1)

Fits the theme perfectly. And this was actually very fun to play. You nailed the characters as well - I loved the conversations between them. It’s nice to see them in more relaxed settings, not like in my entry. :) Loved when one of them took vacation. Great variety!

When it comes to the ideas for improvement, then I think I would prefer if the board turned more quickly and "forceful." I think it would make the whole game feel more snappy and satisfying to play. Neverthless, great entry! 

Submitted(+1)

Nice little bejewelled style game. I loved the characters and dialogue, very cute and funny. Good amount of challenge and gameplay but I was craving a bit more juice as a reward for getting a match. Great job though!

Submitted(+1)

I had a great time playing this game ! 

The dialogue between the characters made me grin

Submitted(+1)

Nice Game ! Very polished ! Loved the tone of the dialogues ^^

And the gameplay works very good with the theme.

Great work :)

Viewing comments 40 to 21 of 48 · Next page · Previous page · First page · Last page