Very clever. I figured out some parts but some parts I could not.
PikonParadox
Creator of
Recent community posts
Lovely game. Art and audio are very nice and fitting. Objective is clear. I like that you can fill it all the way up and it flows out. If you want to make it more complicated, you could add two more buttons so you could press them for different types of drinks. No other suggestions. Also please check out my game and share some feedback.
Link to my game: The Moon Spoke To Me
Managed to get to the top 5 in leaderboard. Cool game. Nice art and audio. Objectives were clear. Only thing that was not clear to me was how much time was available in each level. Also the rolling part seemed to start over after I already rolled it, idk why. Anyway, had fun playing it. Also please check out my game and share some feedback!
Interesting concept. I like the art. I wish it took less time to get back into gameplay after touching a ghost. You could add a restart button and also either reduce the time it takes for gameplay to begin or let players begin gameplay by pressing a button rather than waiting a fixed amount of time. Also please check out my game and share some feedback.
I did not use auto clicker. You have to realize that a game which requires the player to rapidly press LMB is going to have players that will press LMB rapidly and they are not going to magically know exactly when the 20 seconds are up. So they are bound to click once or twice even after the 20 seconds are up which is when the scene changes.
Nice concept. I like the models and color scheme. Level design is ok. Audio is ok. Cleared the first level but not could not clear the first room of second level as I kept running out of time but did not find the remaining target. I wish it were possible to climb stairs without needing to jump. Please check out my game.
Interesting concept. I like the art and I like that it takes a moment to block. I managed to block the arrow and the melee, but before I could turn left to block the left side attack, I get killed every time. Also you want to add some time in the beginning to read the controls before the attacks begin. Also you may want to set some other keys which are close to each other... Even with two hands, I found it difficult to press the buttons properly. Please check out my game.
Ragdoll is fun. I got a score of over 80. I like the walking style of NPCs. Often the mouse rotation does not work unless LMB is clicked initially. Also sometimes I got teleported off the floor idk why. The crosshair and the spot the ball is going at don't seem to match perfectly. You may want to display the score for 1 or 2 seconds after the round ends instead of instantly restarting the level. Maybe add a leaderboard too in the future! Also please check out my game.



























