level 11 is genuis level design
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A Step In Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #102 | 4.000 | 4.000 |
Overall | #261 | 3.891 | 3.891 |
Presentation | #502 | 3.914 | 3.914 |
Originality | #622 | 3.759 | 3.759 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Link together gameplay variables (movement, health, time, etc) to solve puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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