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A jam submission

BabelView game page

Join together pieces of your everyday life to build your very own Tower of Babel.
Submitted by Alice Bottino (@bottinogames), Roman Muradov — 59 minutes, 18 seconds before the deadline
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Babel's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#104.6794.679
Originality#704.2774.277
Overall#954.1004.100
Fun#9373.3453.345

Ranked from 249 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join together everyday objects to build a tower, which joins together in other less obvious ways, and layers of music join together as your get higher

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 134 · Next page · Previous page · First page · Last page
Submitted(+1)

While there wasn't much there in terms of gameplay you made up for it with atmosphere. The visuals and animation were great. The sound design fit very well. Great job on this.

Submitted(+2)

Beautiful visuals, awesome shaders & animation work, this is truly a work of art. I have fun stacking the objects too, but I am not sure if there is a goal to this. Maybe there is some hidden meaning behind all of this? dont worry, I will figure it out! Excellent job! :p

Submitted(+2)

Absolutely stunning! Every aspect was beautiful! I loved the vibes, the items, the narration, the task, the art! All amazing. I really enjoyed building my tower, and it gave me good nostalgia for all the time I would spend playing Gary's Mod as a teen. And it was very (maybe a little too) punishing when you are up so so high and then fall all the way down. Really makes you question the motivation of the task! I didn't get to any end or payoff and I played for over an hour! I would love to know how it ends if there is an ending!

The only things I would love to see different are, sometimes the shader on the ground area was overwhelming and I had to just stay looking up. And it was often hard to tell which objects were close and I had to spend a lot of time just waiting for objects to come by because there was nothing. And maybe the sensitivity on the controls isn't quite fine tuned enough for how easy it is to fall very very far down. These are all quite minor things, this is a really polished game and reminds me of some other indie/artistic games that I love dearly like "Getting Over It".

But this is my favorite game of the jam and I will be coming back to it once I get over my frustration at that last fall to the bottom!

(+1)

Love the art and aesthetic of this game! Very uncommon and super cool! <3

Submitted(+2)

damn, I feel embarrassed next to this.

Developer(+1)

Don't! Your game is awesome.

(+1)

This was beautiful, really great work. The music and the chill atmosphere, the simple mechanics, it was perfect. I also liked how, due to the screen effects and art style, sometimes I would be aiming for an item and get something else unexpected, I really liked that. Fantastic little game well done. 

Submitted(+1)

This passed every vibe-check known to man

Submitted (5 edits) (+1)

Enjoyed unique shader and music, which gave sense of calm atmosphere. it was  worthy of 5 stars in presentation and originality. Good work!  In terms of fun, there wasn't much of a gameplay - it felt more like an emotional experience / Virtual novel/Slice of Life than a game. 

Submitted(+1)

Looks very unique with this art style. Might have been better if there was a target to reach to win the game or levels to reach in each level. Still extremely well made.

Submitted(+1)

Your game is absolutely gorgeous! Very soothing, too.

Submitted(+1)

This is such a beautiful game, the treatment was so unique and and such a creative concept!

Submitted(+1)

This should certainly win the jam.

Submitted (1 edit) (+1)

Wow, this is phenomenal! Such an amazing vibe, with the music and the text and all. I love the Obra Dinn-esque dotted shading it uses! Did you come up with it during the jam or did you have it ready beforehand?

Submitted(+1)

Does this game have an ending or do they just ramble on incoherently forever?

Submitted(+1)

Love the concept, love the art! Well done!

Submitted(+1)

Gorgeous presentation.

Submitted (1 edit) (+1)

10/10. I can't express all the things I want to say about this, great game.

Submitted(+1)

Very unique art style! I loved the music and the narration kept me interested. I loved how free-form the gameplay was. Creative name too! Overall a fantastic game!

Submitted(+1)

Well.. this is one of the best games i have played so far. I love the aesthetic of the game.

I really wanted to have a proper ending, but it seems like this game is endless. I have stopped playing as the narrator's word turn into... something. Then i wanted to jump of my tower of babel and measured the time. I fell for only 5 seconds, but my tower felt like it was about to reach god.

The concept of inverting the idea of "Getting over it" is very creative and adds more difficulty as the player progresses.

Overall i think you did an amazing job with your game. My respect.

Submitted(+1)

Super cute, though I do feel it was a little slow moving around which made getting objects from further away pretty frustrating. I love the music and the art style!

Viewing comments 60 to 41 of 134 · Next page · Previous page · First page · Last page