Yeah, I applied a last minute patch to balance some stuff, but it ended up breaking the level 14 :( It's a shame, cause it was a really simple thing...
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Just to be clear, focus has no effect over the enemy attack speed, the wave 90 thing is happening because the enemies cooldown between attacks progresses based on the wave, and it is getting to a value too close to 0, so the computer interprets as 0. This will be fixed on the next version by putting an attack speed cap for the enemy (and maybe the player)