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A jam submission

Animals (un)leashedView game page

Gotta catch'em all
Submitted by Aydın Akaydın — 50 minutes, 50 seconds before the deadline
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Animals (un)leashed's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#18593.2153.215
Presentation#19583.0323.032
Overall#23712.8642.864
Fun#31782.3442.344

Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We join animals togethers and the movements combine, and once the animals are captured, they are joined together with their loving families

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page
Submitted(+1)

Great game and cool mechanics! I'd love if you could check out and rater my game too (:

Submitted(+1)

I think the game could be explained better. It took me a while to understand the movement system, but once I figured it out was really fun and I enjoyed it a lot.


The movement being turn-based was really cool, but it needs a tutorial or explanation, at least in the game description

Submitted(+1)

Found the game difficult to play. Like other people are saying, a lot of the issues can be solved with a different movement implementation. Cool concepts, thanks for submitting.

Submitted(+1)

Love the idea of each animal being used in different ways! I was able to intuitively figure out that the fish can be used to blockade other animals. Really good job!

Like what mxdirector said, the movement was really slow. If I would change one thing, I would make all movements happen simultaneously. As if the movements are also "joined" together. ;)

Submitted(+2)

I love this idea very much! Also art is pretty! Maybe you should speed up the turns, but it's optional. Great job

Submitted(+1)

I liked the art, but movement didn't feel good, it felt slow .

Submitted(+1)

I love ida and art.

It is just to slow for me. 
But it could be relaxing :)

Submitted(+1)

Interesting concept!

Submitted(+2)

Hi Aydin Akaydin!

Nice art and music! I found the controls kind of sticky until I realized the diamond was a turn order. I would recommend pointing that out to the player early on. Good start!

Best,

Brandon from TheIndieDream

Submitted(+1)

Simple concept, nice art. Hard to move and wtf is blue crystal for

Submitted(+1)

I really love this concept for a puzzle game, where each animal has a specific set of rules for how it reacts to the other animals, including once you've picked them up!

My only complaint is that it feels really slow to move anywhere, and at first the little diamond dancing around really confused me, because I hadn't realised it was a turn order

Submitted(+1)

Cool. It's just a little slow.

Submitted(+1)

Cute!!!

Submitted (3 edits) (+1)

I like how you made the dogs move you away from where you want to go. I think it is a good game.

Submitted(+1)

Very cool, I just wish a faster game pace

Submitted(+1)

Gameplay felt slow since you have to wait every time you make a move but otherwise its a really interesting puzzle game where you have to consider how leashing yourself to a certain animal may effect your future movements, so good job!

Submitted(+1)

Remind me a bit of chess endgames :)

Submitted(+1)

Remind me a bit of chess endgames :)

Submitted(+1)

Very cute and cool concept!
What I didnt like so much was that leashed animals drag you around randomly.

I think its ok for dogs, but cats and birds shouldnt without reason.

Submitted(+1)

Decent game! Has Potential

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page