This one is pretty good. It's a simple concept that can be explored in a lot of different ways. The aesthetics and music are also really good.
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Brain Reunion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #385 | 4.016 | 4.016 |
Overall | #829 | 3.523 | 3.523 |
Fun | #833 | 3.406 | 3.406 |
Originality | #2032 | 3.147 | 3.147 |
Ranked from 564 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Help the two brain-halves join together once again. The controls of this game are also joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I find the controls a bit punishing, but that's my only problem with it. the game is a cute twist on the idea of controlling multiple characters :D I really liked it, especially presentation-wise it is great
Love the game, gets confusing, bat that is part of the game, love it nice job making it!
The game is very well polished and is the pure definition of easy to learn, hard to master!
I struggled a lot on the first level to get the rhythm right (I would always jump a bit too early or a bit too late), but after I got it it was really enjoyable!
Bonus points: I really likes that the each character have another sprite when they are facing back, it's a really nice little touch that does a lot!
great art!! well done, puzzles are hard and it's difficult to grasp where the hitboxes are
What a cool and fun game! Thank you for making such a masterpiece <3
Very fun and original game, one of the best that I played in the jam.
Fun and unique concept. Some levels are not very puzzling, but only "how close can you get to the spike pixels." Otherwise, loved it.
Nice concept and charming graphics! "Brainbreakingly difficult puzzle-platformer" made me think it was gonna have difficult puzzles, but the difficulty came from it being hard to discern at what precise pixel I should jump to not jump into spikes. Would've preferred more forgiving movement with more difficult puzzles. Otherwise a decent platformer!
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