I liked it. It took em a bit to get the controls down. It felt like I should almost exclusive use the mouse at some point.
But that was clever puzzle design and I was having fun. Well done!
Play game
Blockdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1572 | 3.042 | 3.042 |
Originality | #1686 | 3.292 | 3.292 |
Overall | #1761 | 3.111 | 3.111 |
Presentation | #1991 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a game about 2 joint together blocks!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Nice game! Nice simplistic art style. Great refreshing gameplay as well nice mechanic that pretty unique. One of my favourites so far of the jam. Keep up the good work. Also would appreciate it if you rated my submission as well :)
Cool puzzle idea! Unfortunately I was not able to jump over the box. How am I supposed to do it?
Being able to hop one square over the other was a surprising and refreshing mechanic!
This is a really cool mechanic with some smart puzzle design. Really impressive for your first ever game, as well as making it in a game jam.
Good game. Very good puzzle design and visual presentation. I didn't like the music though)
Overall it's a great game with memorable visuals and game mechanics. Good work! )
This game is pretty fun to play. The only thing I didn't like is that enemy movement is hard to predict and at one point I had to wait relatively long for them to move so I can continue. Also spikes on black background are a bit hard to see, but maybe that is intentional.
Enemy movement is entirely random, that's true. An alternative would be to implement a separate type of enemy with a more predictable movement like pacman, but that kinda blew past my abilities and time constraints considering it's my first attempt XD
Happy to hear you liked it nevertheless =)
The accessibility regarding colors is a problem, yeah, might fix that in a patch once the jam is over.
The game is cool, I really enjoyed it. The project has a future. Except that it's hard to predict the enemy's behaviour, but that's okay. Honestly, I'm looking forward to the updates!
This was actually so much fun. I really enjoyed the puzzle designs and really nice simple UI and artstyle.
The hexagon parts made me feel like I was playing pacman :D running away from hexagons was fun.
Controls were super intuitive after reading the text on screen lol. A good example of - graphics don't make a game. Very simple graphics but worked so well for the gameplay.
ALMOST tricked me into thinking that I've finished the game at this part
----
Though didn't get much further, couldn't get through this level after liek 5 tries, what's the correct path here?
p.s. this would make a really fun mobile game. You should get to it!
Leave a comment
Log in with itch.io to leave a comment.