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Dewind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #170 | 3.943 | 3.943 |
| Innovation | #173 | 3.668 | 3.668 |
| Graphics | #336 | 3.721 | 3.721 |
| Audio | #347 | 3.346 | 3.346 |
| Overall | #351 | 3.452 | 3.452 |
| Game Design | #576 | 3.214 | 3.214 |
| Fun | #807 | 2.818 | 2.818 |
Ranked from 280 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
When you move, you accumulate TimeSlide that can be used to evolve (or devolve), with each evolutionary stage having different abilities.
Did you write most of the code yourself and made all the assets from scratch?
CODE + ART + MUSIC + SFX + GAME DESIGN :: 100% made from scratch during the Game Jam.
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Comments
Great game, I like the idea of sacrificing evolution to get new powers, but of most of all I enjoyed the art. Nice work, so much little details!
thank you really much for your feedback! we like the idea as well but have wished to get more features in the game. thanks for having an eye for the detail ;D
I did art for my game, but I abandoned all hope for some little things because of time. Also this is like my second time using pixel art, not very confident yet. So I can appreciate ;) By the way I love the walking animation, so smooth, I would just maybe make back leg more in shadow, probably all of it, to have bigger difference and can better see the movement.
What's done in this game is considered a masterpiece knowing it's all done in 1 week, are u a solo dev or with a team ?
Hi, thank you for your awesome comment. We did this as a team, but we didn’t know each other before the jam. Which is one of the appealing things about these jams for me, honestly. :)
very good art, gameplay, and concept. Great job!
Really cool game. Only criticism I have is that waiting to get a better jump feels a bit boring. Other than that, this is crazy good for being made in a week. Great work!
The game is very good, I really liked it. The art is impeccable, the gameplay is fluid. My suggestion would be that when the player is stopped for a long time, the green bar can empty more quickly. Congratulations!
Excelent job. About player mechanics, I think it could be more fluid, specially jumping.
your game had a very unique look on the theme. I liked it. I just wish there was more feedback when you hit the alien at the end and the first major jump was a little lower.
yess, we would have loved to have more feedback with the boss as well!
thanks for your rating!
The jump is a little bit buggy. Although the game, art and the music are great.
Great concept and design!
Cannot jump high enough at the start of the game :/
You have to devolve to caveman! ;D But yes, jumping needed a lot of polish, but we ran out of time. U.u
yeah I couldn't as a caveman... :/ Still rated high cos I know how WebGL causes weird problems
I like the concept, good job.
Nice! caveman op, plz nerf (jk)
This was an amazing game! I love the devolve mechanic, it forces you to wait when playing, which most video games don't. Great job! I really enjoyed playing it.
Love the music and art! I wasn't great at the jumping so I kinda sucked at the game but great idea for the theme nonetheless!
Holy moly
I really liked the game design and the innovation of the mechanic! Great work!
Nice job creating all your own assets in only 7 days!
very unique way to implement the rewind mechanic. :D
thank you really much. We are glad that we came up with that idea :D
amazing implementation of the rewind theme.
love the art haven't played it though I will play it later
Could you leave a rate on my game https://itch.io/jam/brackeys-4/rate/724639