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Baaaaad Neighbourhood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #627 | 3.800 | 3.800 |
| Overall | #931 | 3.380 | 3.380 |
| Originality | #937 | 3.580 | 3.580 |
| Fun | #969 | 3.260 | 3.260 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The animals that are core gameplay are basically stupid enough to mark them as out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The premise is fantastic and the execution is as well! Great execution on the theme and concept.
Simple and fun! I wish the quantity of tools and stuff to destroy was higher but this is solid! Good job!
I enjoyed it very much! Simple, original, nicely done, short, easy to learn and enjoy.
Solid entry! I wasn't initially sure if I was supposed to destroy things or have the animals destroy things or if I was supposed to destroy the animals, but still had a lot of fun, very whacky and silly entry
Voracious creatures eating fences like chocolate!
Destroy everything my minions! I'm sure on the next version you can add imports from Google Maps, to freely destroy our own neighbourhoods !
At first I was going to say "The game froze and sprites flickers and I could not do anything" then I decided to click through the page and read that the windows version is not working...I'm using the itch.io app and it still downloads the windows version.. lol. Glad I did cause I was able to play the web version.
The art is beatiful, the animations are great, and I like the humor. I wasn't 100% sure what my object was but I enjoyed just luring animals to a firecracker and seeing what happens. :P
Nice core game mechanic! Those animals went bonkers! The art is really good and the overall game feels very nicely put together and coherent. Nice submission!
Nice, I really like the artwork.
There's a slight issue with the camera movement -- if the camera is on the edge of the map (say the left edge) and you keep holding the left arrow key, when you try to go back to the right it'll take a while to start moving again. I assume there's some object that's being moved separate from the camera and it doesn't stop when the camera stops.
And here I hoped that nobody will notice. You're absolutely correct. The camera has bounds, but the artificial position is moving. Nice eye for bugs and of course thanks for the feedback and kind words :)
Funny little game. Some juice and speed would add more feel of the destruction. Also WASD would be more convenient than the arrows to play with the mouse.