Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

RobbinView game page

A short incremental game about pickpocketing in a crowd
Submitted by SillyCheeseGames — 1 day, 5 hours before the deadline
Add to collection

Play game

Robbin's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#13.7503.750
Controls#24.2084.208
Overall#34.1194.119
Fun#84.1254.125
Audio#93.9173.917
Graphics#124.4174.417
Theme#164.4584.458
Originality#203.9583.958

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.1

Theme Interpretation
The main concept is Pickpocketing

Discord Username(s)
emerson00santos

GWJ Participation Level
3

Team Size
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I love my fair share of incremental games. :D Skill tree was really well done with the different unlockable NPCs and increasing the intensitiy of stealing over time. The art is chefs kiss and fits perfectly. Police was not scary enough but that extra debuff at the beginning was enough for me to avoid them. I really see potential

I had fun, good job!

Submitted(+1)

What a unique twist on incremental games! The police and time pressure play a big part in this feeling so good because you can't just play aimlessly, and people are moving off-screen, so you have to play with intention. Really nice decisions and incredible level of polish.

By the way, thank you for not making it infinite, or I would have dedicated much more than a couple of minutes to this!

Submitted(+1)

The art is amazing,the music really fits the vibe and the ui looks good but i think a tutorial/instruction is needed because its not actually clear at first what to do but overall nice game,if you ahve time heres my game:https://itch.io/jam/godot-wild-jam-91/rate/4407358

Submitted(+1)

WOW, this is amazing. Everything about it is SO buttery smooth. I love the art, I love the UI, I love the gameplay. Such a satisfying experience all the way to the end. 

Bravo! One of my favorites from the jam for sure. 

Submitted(+1)

I think you did a good mix of incremental and steal theme. Everything was really cool, exact the right amount of gameplay and length. I liked the skilltree. I liked all the art and sound effects, My biggest and only critique about the game is the music. After 10minutes of mostly listening to only hihats was boring and not satisfying. I think you should put in a few additional songs. 
Maybe, you could also add a "special" so that i can activly do something than just hovering with the mouse over the people, and maybe the police could have a bigger impact/debuff or something, they are not scary at all.

Overall very well done!

Submitted(+1)

Nice art and music. It took me some rounds to understand what I had to do tho. Some written instructions, even in the itch page would be nice.

Submitted(+1)

This awesome! I like an incremental game like this, it's very satisfy and fun for me. The game has more potential. Like and love you keep develop it. 

Submitted(+1)

Really cool game! I was overly careful around the guards until I couldn’t avoid them anymore, but by then I was already a kleptomaniac.

Submitted(+1)

The game is really fun to play and progression feels nice, good job!

Submitted(+1)

I really enjoyed playing this! Played until I got all the upgrades. Took some time at the start to figure out what to do exactly but it was simple enough to eventually get it.

Submitted(+1)

This is so addicting, how long have i been playing, the streets are literally empty because i stole everything from everyone, i really like the game

Submitted(+1)

It was so good! The art is very cute and polished, music and SFX very pleasant, and the game is very satisfying.

Congrats!

Only downside is the little period at the beginning where I didn't really know what to do, but it didn't take too long before I got it :)

Submitted(+1)

Great job! I played it until the end

Developer

Thank you for playing! I appreciate it.

Submitted(+2)

I love the graphics.

Controls are hard to grasp at the beginning: I did not understand the cursor was doing a tick damage on the people.

Nice incremental game! (I'm an addict to those xD)

Developer

Thank you! Yeah, for sure a short tutorial would be nice to have. But thanks for playing, i really appreciate it

Submitted(+1)

Solid work on this, very satisfying to identify the best places to put the cursor to maximize profit! The tiered resource system was good and gave the upgrades a sense of structure.

After a few upgrades I felt far too powerful though and it was too easy (still satisfying due to the sound effects etc!), so maybe the curve could have been more balanced but overall great job!

Developer

Thank you very much!
Yeah, i agree. I think i was afraid that the game would take too long to beat, so i exaggerated a little bit on the values lol.

Submitted(+1)

I loved it! It was hard to understand what I had to do at first so a little explanation would be great, but once I got the hang of it I played until I bought everything! Two small things I would correct for the future: the first one is that idk if it's because I was with a trackpad, but I couldn't move the skill tree and the second is that once you have more skills sometimes you steal from all the civilians way before the time runs out and you just have to wait it out, maybe it could be added that once you stole from everyone the level automatically ends. But other than that, great game!

Developer(+1)

Thank you! 
The original idea was that the NPCs would always keep spawning, but i think with all the upgrades it didn't really work.
For the skill tree i think it would be nice to add options to move with WASD as well.

Thank you very much for playing and the feedback!