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Ollibanjo

42
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A member registered Jan 13, 2021 · View creator page →

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cool, would have been an arcade highscore classic xD

cool 8-bit? artstyle
Hand fun playing!

hi, cool little concept.
need 3 trys until i checked that the arrows increase the speed.
maybe put that in the description, or change the Arrows from top/down to right/left maybe?

Cool game, nice sound, nice font and artstyle compilation.
would love that the fish controlled in a different way.
but for 3hours really impressive!

Hi Pentixel, thanks for playing and leaving the feedback and idea.

I also found the bug:
when the player dies i reduce the sound and Gamespeed to 70% or something, and start a 3s timer. the timer then sets both sound and gamespeed back to 100%. If you press the restart button before 3s the timer has no chance to set it back to 100.

Now I set the sound and gamespeed back to 100% also with the restart button press

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really great. good artwork, sounddesign, cool game idea.
the animation of the hand is very nice

had problems with the second tutorial screen, to understand what was meant.

relativly difficult.


i just read that you made this in just 7 days. AMAZING!

Phenomenal!
you are talented!

Thanks for your great music, soundtracks!
i will let you know when i use them in a game!

really nice game! especially clever that you start easy with the upper half and few moments later get the second half. action packed!
for me overall the best game i have seen here in this gamejam, played most of them.
especially in 3hours, respect!

you would get my award for gameplay, difficulty, controls, sound and artdirection

maybe a little bit "off topic" with "underneath us" but, the second half of the screen is technically "underneath" the upper half ;)

maybe create a android port of your game?

Hi, yeah i thought if i would be a boat/diver with a sonar and pick up the treasures for making money, there would be no stuff left at the bottom to give me a sonar feedback anymore? i would remove the sonar feedback after the player has found the treasure.

And at first the player has to understand that rocks and fish give also a sonar response.

i ended up jumping all the time because it is to hard to avoid the worms otherwise (played on normal), therefor the jumping sound got annoying really fast. after a few upgrades i managed to kill a worm. i would like that the worms would be more visible or have a better indikator/or longer indikator when and where the worm spawns. and i think they leave to fast back to the underground.

cool that you managed to put some upgradeability in weapon, HP etc. in there

i think really good for under 3hours! well done!

cool gameplay. but would love to have different controls. (maybe not swap weapon but rather just 2 different buttons for hammer and weapon?)
after playing a few games here which had no sound effects, i really appreciated that you game has sound :)

maybe add some "Party music" a timer and/or score to the game.

nice that you had an intro screen

neat little game. i like especially your level design. cool graphics. 
would greatly benefit from a few sound effects. maybe next time partner with somebody who can deliver the sound effects and this could be a really good "complete" game.

cool lave effect etc.

Bravo! 

ok, really really stylisch gameplay, in theory. i think you should ad a text next to the + Buttons, for example something like "jump" "change direction" "run" to even let the player understand how the controls are working. i nearly quit the game before even understanding how it worked. in the end i managed to get through the first level, with a little bit of luck and 5 red rubis to jump over both obstacles.

i think if you add music, sound effects and maybe a tutorial this could be a unique game.

maybe i miss something because i did`nt finish it, but how is this matching the "underneath us" topic?

But still, well done!

i unfortunatly could not finish the first level because a big and got stuck inside of a wall.
i like the ants, and your "animation" by just skaling/skewing/manipulatin the sprite works well enough it looks like they are moving.
also really cool minimap!
good job!

hi, cool idea with the underneath mechanic. cool that you managed to give the player a proper tutorial!
a few sound effects would greatly enhance your game!
here are some tools for sfx: 

https://sfbgames.itch.io/chiptone 

https://29a.ch/noise-generator/

well done!

Impressive if you created this in 3hrs. 3d graphic, nice player and enemy models and animation. a little light system showing where the player is looking. seemingly endless level? gives me a real "horror" vibe. cool death animation. and even a story. cool idea with the name "underneathers"
Even a 3d sound mechanic?

I personally don`t like horror games or movies, but well done!
Bravo!

Impressive if you created this in 3hrs. 3d graphic, nice player and enemy models and animation. a little light system showing where the player is looking. seemingly endless level? gives me a real "horror" vibe. cool death animation. and even a story. cool idea with the name "underneathers"
Even a 3d sound mechanic?

I personally don`t like horror games or movies, but well done!
Bravo!

it goes crazy fast if you survive for some time. kind of irritation is some "flickering" of the tiles, and it seems like sometimes the icons/faces are switching etc.
good game idea

i think you can just spam everything and make more money? than giving them the real items they need? but maybe i missunderstood something. but with spamming random stuff i made way more money

i think you can just spam everything and make more money? than giving them the real items they need? but maybe i missunderstood something. but with spamming random stuff i made way more money

i think the background was a good choice. cool idea with the level editor, but i could not figure it out

Hi, good game for your first entry. i ran out of "sea" because i went to far to the right. other than that. maybe add a "survial timer" and score and different points for catching different sizes of fish.  + a few sound effects.

first start crash into the ground...
then i crashed into the first obstacle...
then i was addicted xD

good choice of music, "16bit style amiga soundtrack" fits well

Hi, i like the artyle of the movement and especially the "trust yourself" animation. 

Hi, great game, i only miss some soundeffects. really cool artstyle and gameplay. 

Hi, cool little game. neat mechanic with the "monster spawner/multiplier". i think there is still a bug, i could cheese most of the levels if i just press UP all the time while collecting the "clones", and never stop pressing UP to send my monsters FLYING to reach the end of the level easy. good game!

Hi, really cool game. quite good for the little time. nice that you included upgrades and different levels. is it so that you will still get a response from already found items? other than that, really cool sonar mechanic! i enjoyed playing your game. 

Really good music, also cool sound effect. very relaxing.  good controls. Similar "oxygen" mechanic, than my game for this jam. well done!

Hi, really good art, and good UI Design. Relaxing music. I would like to have a more rewarding "effect" or at least "sound effect" when the Bone is in the correct place. Maybe a "KA-SHING" because you get money everytime a bone is correctly placed in the structure.

Hi, i tought about a worm idea too but didn`t make it because i could not imagine how to make the worm eating and movement animation. cool little mechanic for changing the "lanes" but often times i got hit by kind or random unfair chains of roots and plants etc.

Hi cool idea with the rat and the fishing. good graphics

Hi cool idea with the rat and the fishing. good graphics

Really cool game idea. Really good game for that little time.
But for my taste a little too hard to tell how is really underneath 

Really cool game idea. Really good game for that little time.
But for my taste a little too hard to tell how is really underneath 

Hi, i thought about background noise (wind sound) when you are above the surface, but i had no noise which was different enough from the underwater noise/sound.

With so little time i had no time to add a menu etc. and no even any sprites lol
 
Yeah the things on the ground should be gold coins but i had no coin sprite^^ and no time to add any upgrades (for example longer air/breath etc.)

thanks for playing and for the feedback

Hi, really nice, complete little game! Especially great Artwork.  Cool Underwater Plants and animals.

I like that the watercolor changes when you go come further to the surface.

Hi, thanks for playing the game and leaving a comment.
Yeah, i saw that with the Name too :)

Thanks for the feedback!
i played your game too, you good really good Artstyle and gameplay mechanic.
i will leave you a comment under your game

Rising Up community · Created a new topic masterpiece

thanks for letting me experience it, enjoyed everthing besides the bossfight, love the ending and the n64 pilotwings stuff^^ :)

great game bro. nice visuals and artdirection, good controls. keep on developing. also great TV Style Hud

Nice game, nice Artwork and sound!
had problems hitting a lot of worms though^^ :

really nice, great little game!
cool mechanics, super sounddesign