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A jam submission

SPLITView game page

Submitted by audreya — 3 hours, 55 minutes before the deadline
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SPLIT's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#43.4803.480
Audio#53.5333.533
Visuals#93.5333.533
How much do you enjoy the game overall?#103.2003.200
Gameplay#123.2673.267
How well does the game fit the themes?#133.8673.867

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3H35

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Comments

(+1)

I wish the generated obstacles weren’t forcing the worm to die.

Developer(+1)

I know I am a worm slaughter as I can't really finish correctly the tuning of the game... poor worms.. Sorry to make U participate to this murder party ! 

(+1)

:D Make a sequel of undead worms.

Developer

Ah ah good idea ! Maybe a theme to come in a future jam 🤣

Submitted(+1)

good game, some obstacles looks as static as the background but they are not, i lose multiple of times because of them, i had to memorize them . 

Developer(+1)

I had to modify the tuning of the game (Wich frequency appear Plants & Roots ... ). Thanks to give a try to my game !

Submitted(+1)

Great game but the RNG is kind of unfair but still a great game over all also amazing visuals 

Developer(+1)

You're right I had to correct the tuning of the game ! Thanks for your feedback ! 

Submitted(+1)

super fun game!

Developer(+1)

Thank you very much ! 

Submitted(+1)

Hi, i tought about a worm idea too but didn`t make it because i could not imagine how to make the worm eating and movement animation. cool little mechanic for changing the "lanes" but often times i got hit by kind or random unfair chains of roots and plants etc.

Developer

Thanks for your feeback. You're right, I know that the  tunning of my game still need some work but I had to respect the most I can the timing.. 

Submitted(+1)

Sometimes the gems don't get picked up, but other than that a great submission.

Developer (1 edit)

Thanks to give a try to my game ! When the worms is protected, it can't interactive with his environnement : it is protect from plants/roots but can't pick up gems in the same time... it is the behavior I coded but I think I had to think about it again 'cause you are note the only one to express the same strange feeling ... I will change this behavior ! 

Submitted(+1)

Nice game, it fit the theme very well. My Highscore is 101 !!

Developer

Excellent !! Thanks for your nice comment ! 

Submitted(+1)

Cool concept and surprisingly addictive!   I  did find sometimes the gems would not collect and other times it seemed impossible to survive haha. But overall I liked this game a lot, good job.

Developer(+1)

Thanks to give a try to my game. Sometimes you can't collect gems 'cause you are protected from villains plants/roots ... and in the same time forme other interactions as with the gems... Maybe I will have to change this behavior... 

Submitted(+1)

This is really cute and fun! It works best with mouse for me, though sometimes it doesn't collect the gems. Definitely one of the higher rated ones for me :D Nice work and also lovely GameOver screen :)

Developer

THank you sooOoOoo much to give a try to my game and to give me such a nice feeback ! 

Submitted(+2)

It was quite fun, made it only to a score of 70 though

cool concept and the art work of the pink little worm in the game over screen turned out great

The longer the game went the less obstacles seemed to spawn and it turned out to be easier than in the beginning

Sometimes I encountered a bug when clicking, it made the worm go on the other side and by releasing the mouse it went back. But other times one click made the worm go on the other side and stay there. I don't know which behaviour I'd prefer

Developer(+1)

Thank you for your precise feedback ... I "confess", that at the end, I was running after minutes and had to let some strange behaviors behind me... I was struggled with the param of the plants/roots pop in ... in fact, you're right it seems to be easier à the end than at beginning... I had to fix that ... 
For the both behaviors of the switching worm ( i never have the "boomerang one", it could be intresting to code the both and find a system to active one or the other... it could disturb the player... 

Submitted(+1)

The game is great, only problems with lives. You die too fast, and there are obstacles in the way of the worm that simply cannot be overcome without damage, it's frustrating

Developer(+1)

Yes you're right !  I couln't fix it before spending too much time but anyway you're right ! I will improved the repartition of the stuff to avoid and I will create a life system. At first one of the bonus (the heart one) was to give you an extra-life but no enought time so...