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damkeeper

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A member registered Jun 06, 2020 · View creator page →

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This game is absolutely hilarious. So many original quirks, the hearing aid for muting the game, the knee meter.. So good. Excellent entry with a great amount of humour!

Well done :)

Nicely done! Felt very nice to destroy a robot using the blue screen of death haha. I would have liked some more feedback from each ability, perhaps some custom VFX, and also some UI explaining more about what is going on / chance to successfully steal.

Overall, great entry!

Really cute game, I loved the drawings! I found the fishermen detection to be a bit hard to guage sometimes and I was caught many times when I thought I was safe, a little tightening up on this would go a long way! Loved the fishing mechanic too, it was satisfying to grab more than one fish at a time :p

Nice work!

This was super fun! Felt really satisfying to pay off my debt. I loved that you used so many of the wildcards as well. My only gripe was that the music became very repetitive very quickly, perhaps a longer track, or multiple tracks would suit better for this type of game!

Overall awesome take on the theme, and I loved the D&D elements! Nice job

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Cool concept! It was awesome to be able to steal every enemy's abilities! I would have loved to see a score board on the game screen while playing, and maybe make the game a little bit more difficult!

Nice entry :D

I loved the lighting and visual style of the game! I wasn't able to figure out how to win unfortunately, but it was fun sneaking around! Nice entry! :D

Super cool idea with the mini games! I would have loved some SFX / music to go along with it. I also wasn't fully able to clear the first stage, my cool off hotkey wasn't working for some reason! That falloff on the flashlight looks extra clean.

Nice work overall, this is a great entry!

Super cool art style! It took me a couple of tries to find all of the objects so they were well hidden! I would love to see more levels with an increasing difficulty. I think I also found a bug, when I retried the game, it kept my old completion % so when I finished I had 182% items found! Overall really cool entry! Nice job.

Super cute game! It felt like I wasn't able to get caught by the gnomes, I would often walk in front of them while pickpocketing and nothing would happen! The fart SFX was a very nice touch and I smiled while playing this one.

Nice entry :D

I love the slapping away sound effects and voice over. Super cute game!

Really fun game! I love the isometric style. I would have loved some music to accompany the awesome SFX! Once I got a hang of the controls I found the gameplay loop to be really satisfying. Great work, and this is an awesome entry!

WOW, this is amazing. Everything about it is SO buttery smooth. I love the art, I love the UI, I love the gameplay. Such a satisfying experience all the way to the end. 

Bravo! One of my favorites from the jam for sure. 

This feels like a really great first pass! I found it pretty fun even though it was a quick game. With some art, and music I think it could be quite charming!! Great entry :)

Absolutely, it's a really cool game. Do you think you'll expand on it after the jam? I'd love to take a second look later down the road!

What an interesting take on the theme! I really found this to be a super unique experience, and kind of reminded me of Wario Ware / Mario Party Minigames. Absolutely loved it. SFX was super satisfying and pleasant, and the overall smoothness of the game was very appreciated. Great work, I love this level of originality!

This was pretty awesome, but was unfortunately just extremely challenging in the sense that you could progress pretty far, but have no visibility on where you will be transported to and can just die immediately on entry, I had this happen to me quite a few times and it felt a bit frustrating. I really loved the game mechanics though and the SFX were PEAK! I think overall the game idea is really great, just needs a bit more polish and thoughts about the overall player experience and it would be a really cool game. Nice job!

Super awesome take on the genre, reminds me of Die in the Dungeon a little bit! I had a hard time getting too far into the game because I couldn't figure out how to load more than one die at a time even if I tried to drag it into a slot that was open with a yellow marker. Maybe I was doing something wrong but a bit more explanation around that would be really helpful. Aesthetically and gameplay wise this is a SUPER tight game. It already looks very polished and I had a blast playing. Nice work :)

This was really fun and intense! I really really loved the feeling of the sword, I could see an entire game based around that weapon / mechanic alone. Very visually striking as well, also the unique music for each level was a huge plus. Well done!

Wow, this one has a really beautiful aesthetic. Fantastic work with the pixel art!! The gameplay was a blast too, I found it really difficult, but that's definitely a skill issue haha :). Beautiful game, you should all be very proud!

Really awesome game. The visuals and color palette are stunning. Grappling hook mechanic was super fun to use, and the cops busting through the wall scared the crap out of me the first time it happened ahaha. Only complaint was that it was a bit annoying to be able to walk off (fall through) the stairs.
Overall very well done! 

That raccoon dance is absolutely gold standard. I wish I knew what I was aiming to achieve around the game, and some funky music would have added a lot to the experience, but I had a really fun time roaming around! Nice one :D

Nice! I really like the idea you had going on here, I just wish it was a bit more obvious when I was siphoning life from enemies, perhaps some SFX / VFX would help a lot so I wouldn't have to stare at my time left number. Overall cool concept and with some more polish I could see this being an awesome game!

Thank you so much for your review (and for streaming our game)! We definitely have found a few QoL bugs after the submission deadline that we would've loved to submit, but we plan to do some post-jam fixes so keep an eye out!

Pfft~ your game is one of my absolute favorites so far!

This was awesome! I really loved the visuals. It looked extremely pleasing to the eye, and was well designed. I was able to beat the game REALLY quickly my first time (I got really lucky with two $250 pickpockets). Perhaps slowing the game down a bit and only introducing the large $ amounts a bit later into the play session would extend the play duration. Overall it's a really awesome game with a lot of polish! Great work to your team.

Really loved this one, the visuals and audio were great, had a very eerie vibe to it. Super interesting mechanics too, I just wish it was easier to tell which vessel you were switching to! Incredible game though, great job!

Cool game! I was unable to progress after stealing during the second battle. It just halted all of my inputs but I was enjoying it up to that point! Also the music is awesome! Great job.

I'll follow you and check back for post-jam updates :D

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Wow, such an amazing game. I saw it being played on stream and was really excited to check it out myself. Such a fantastic little adventure game. Thoroughly enjoyed all the mechanics and would LOVE to see it expanded. The visuals are also top notch. Excellent work.

Pretty unique concept! I found the final boss fight to be a bit of a struggle though, it was very easy to get pinned to one side and then you just have to accept your fate haha!

Nice idea with stealing speed / jump from enemies though, it would be cool to have a variety of enemies with different stats to steal!

I had a fun time playing this one through to the end and could see the idea brought to life in a more complete way in the future!

Good work!

The pixel art is beautiful on this one! Really loved the clean visuals. The controls are pretty tight as well, I just think the hit box could be a bit more forgiving on the player as it was very easy to bump into platforms increasing the difficulty by a lot. The game is very hard, but I am also just not the best at platformers hahaha. Great job!

Wow, this was thorough, I really liked how large the map was. It really felt like I had a far way to go to collect taxes from everyone which was very immersive! I like the idea of having to do math, but it can get a bit cumbersome as the game goes on. I also think it would be awesome to show the EXCESS amount you've "stolen" rather than just show the oustanding balance as $0 all the time.

Overall an incredible idea and clever take on the jam's theme. Nicely done :)

Super chaotic! I after stealing the artifact I was completely wiped out over and over again. Couldn't manage to beat it! I think being able to hold down the attack button would ease a lot of the strain in those intense moments haha.

I would have also liked to see some sort of visual feedback when making contact with an enemy, perhaps some vfx!

 All in all it was a fun game, nice job!

Super clever idea! I loved that the characters appearance changed based on the amount of time stolen. I got stuck on level two and couldn't progress unfortunately, but overall it was a really fun experience. Nice job!

This was a really fun one! My only gripe is that by the time I had maxed out all the upgrades I was gaining presents faster than I was able to unwrap them ahahah! Had a blast playing this one, and with a little more polish and more upgrades you could have a really awesome game on your hands. Fantastic work!

Super nice game, such a great concept. I struggled a bit wth the controls at first but eventually got the hang of it. I also felt that the game threw you in to the action straight away which was nice, but also a bit overwhelming haha! All in all a really polished game, your team should be proud. There's lots of potential here!

Not sure if it was because I was playing on browser, but I was unable to progress when I tried to dress up as a construction worker. My clothing just kept getting snapped back to the starting position? Maybe I am missing something. Really cute art though!!

Thank you! Glad you liked it!

Such a fun and polished game! Really felt good to level up my rats and smash through the missions. I felt like certain attributes disrupted the attention meter more than others but I am not sure if that was clearly explained, and isn't mentioned when you hover over the different stats, it would be good to know that. Art is super charming and the rat faces remind me a lot of the Mewgenics cat faces haha. Overall a great entry and was super fun to play to the end!

Loved the polished simplicity on this one, felt realy nice to play! I wish that the spawn rate increased a bit sooner because it felt like the first minute of gameplay had no threat to the player. Also if there were waves inbetween where you could spend souls on upgrades you'd have yourself an amazing game loop! Really great entry, I had alot of fun with this one.