This game is absolutely hilarious. So many original quirks, the hearing aid for muting the game, the knee meter.. So good. Excellent entry with a great amount of humour!
Well done :)
damkeeper
Creator of
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Really cute game, I loved the drawings! I found the fishermen detection to be a bit hard to guage sometimes and I was caught many times when I thought I was safe, a little tightening up on this would go a long way! Loved the fishing mechanic too, it was satisfying to grab more than one fish at a time :p
Nice work!
This was super fun! Felt really satisfying to pay off my debt. I loved that you used so many of the wildcards as well. My only gripe was that the music became very repetitive very quickly, perhaps a longer track, or multiple tracks would suit better for this type of game!
Overall awesome take on the theme, and I loved the D&D elements! Nice job
Super cool art style! It took me a couple of tries to find all of the objects so they were well hidden! I would love to see more levels with an increasing difficulty. I think I also found a bug, when I retried the game, it kept my old completion % so when I finished I had 182% items found! Overall really cool entry! Nice job.
What an interesting take on the theme! I really found this to be a super unique experience, and kind of reminded me of Wario Ware / Mario Party Minigames. Absolutely loved it. SFX was super satisfying and pleasant, and the overall smoothness of the game was very appreciated. Great work, I love this level of originality!
This was pretty awesome, but was unfortunately just extremely challenging in the sense that you could progress pretty far, but have no visibility on where you will be transported to and can just die immediately on entry, I had this happen to me quite a few times and it felt a bit frustrating. I really loved the game mechanics though and the SFX were PEAK! I think overall the game idea is really great, just needs a bit more polish and thoughts about the overall player experience and it would be a really cool game. Nice job!
Super awesome take on the genre, reminds me of Die in the Dungeon a little bit! I had a hard time getting too far into the game because I couldn't figure out how to load more than one die at a time even if I tried to drag it into a slot that was open with a yellow marker. Maybe I was doing something wrong but a bit more explanation around that would be really helpful. Aesthetically and gameplay wise this is a SUPER tight game. It already looks very polished and I had a blast playing. Nice work :)
Really awesome game. The visuals and color palette are stunning. Grappling hook mechanic was super fun to use, and the cops busting through the wall scared the crap out of me the first time it happened ahaha. Only complaint was that it was a bit annoying to be able to walk off (fall through) the stairs.
Overall very well done!
Nice! I really like the idea you had going on here, I just wish it was a bit more obvious when I was siphoning life from enemies, perhaps some SFX / VFX would help a lot so I wouldn't have to stare at my time left number. Overall cool concept and with some more polish I could see this being an awesome game!
This was awesome! I really loved the visuals. It looked extremely pleasing to the eye, and was well designed. I was able to beat the game REALLY quickly my first time (I got really lucky with two $250 pickpockets). Perhaps slowing the game down a bit and only introducing the large $ amounts a bit later into the play session would extend the play duration. Overall it's a really awesome game with a lot of polish! Great work to your team.
Pretty unique concept! I found the final boss fight to be a bit of a struggle though, it was very easy to get pinned to one side and then you just have to accept your fate haha!
Nice idea with stealing speed / jump from enemies though, it would be cool to have a variety of enemies with different stats to steal!
I had a fun time playing this one through to the end and could see the idea brought to life in a more complete way in the future!
Good work!
The pixel art is beautiful on this one! Really loved the clean visuals. The controls are pretty tight as well, I just think the hit box could be a bit more forgiving on the player as it was very easy to bump into platforms increasing the difficulty by a lot. The game is very hard, but I am also just not the best at platformers hahaha. Great job!
Wow, this was thorough, I really liked how large the map was. It really felt like I had a far way to go to collect taxes from everyone which was very immersive! I like the idea of having to do math, but it can get a bit cumbersome as the game goes on. I also think it would be awesome to show the EXCESS amount you've "stolen" rather than just show the oustanding balance as $0 all the time.
Overall an incredible idea and clever take on the jam's theme. Nicely done :)
Super chaotic! I after stealing the artifact I was completely wiped out over and over again. Couldn't manage to beat it! I think being able to hold down the attack button would ease a lot of the strain in those intense moments haha.
I would have also liked to see some sort of visual feedback when making contact with an enemy, perhaps some vfx!
All in all it was a fun game, nice job!
This was a really fun one! My only gripe is that by the time I had maxed out all the upgrades I was gaining presents faster than I was able to unwrap them ahahah! Had a blast playing this one, and with a little more polish and more upgrades you could have a really awesome game on your hands. Fantastic work!
Super nice game, such a great concept. I struggled a bit wth the controls at first but eventually got the hang of it. I also felt that the game threw you in to the action straight away which was nice, but also a bit overwhelming haha! All in all a really polished game, your team should be proud. There's lots of potential here!
Such a fun and polished game! Really felt good to level up my rats and smash through the missions. I felt like certain attributes disrupted the attention meter more than others but I am not sure if that was clearly explained, and isn't mentioned when you hover over the different stats, it would be good to know that. Art is super charming and the rat faces remind me a lot of the Mewgenics cat faces haha. Overall a great entry and was super fun to play to the end!
Loved the polished simplicity on this one, felt realy nice to play! I wish that the spawn rate increased a bit sooner because it felt like the first minute of gameplay had no threat to the player. Also if there were waves inbetween where you could spend souls on upgrades you'd have yourself an amazing game loop! Really great entry, I had alot of fun with this one.

