Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SillyCheeseGames

26
Posts
3
Followers
2
Following
A member registered Nov 28, 2019 · View creator page →

Creator of

Recent community posts

Thank you for playing!

Great entry! i love the SFX and the art.
Good job

This was so fun. Love it! 

This game is amazing! congrats on the entry

Thank you very much! i really appreciate.
I agree, i'll consider adding a sensitivity setting, and being able to move using WASD could help too.

Really polished game, i love the art, concept and sfx.
Great game!

Really cute game! i love the art.
Congrats on your entry ! amazing work

This was really fun! i love the concept, and the art style is really good.
It was a bit difficult to understand the controls, but once i figured it out, it went smoothly.
Really good game!

Thank you! 
The original idea was that the NPCs would always keep spawning, but i think with all the upgrades it didn't really work.
For the skill tree i think it would be nice to add options to move with WASD as well.

Thank you very much for playing and the feedback!

Thank you very much!
Yeah, i agree. I think i was afraid that the game would take too long to beat, so i exaggerated a little bit on the values lol.

Thank you! Yeah, for sure a short tutorial would be nice to have. But thanks for playing, i really appreciate it

Thank you for playing! I appreciate it.

I love the art and environment. Really cool entry, great job!

The sound design and the atmosphere are so cool, and the lantern mechanic was pretty fun. Great work!

Pretty fun game! I think having a reset or undo button would be nice, but I really like it. Great work!

I love the art style, and it has so much content. Great work!

This was so addictive and fun, great job!

Hey, thank you for playing and for the feedback!
I agree, the levels could definitely be improved, and maybe instead of getting a game over when losing a plant, the player could just lose points (save 3 plants to progress - 6 would be perfect). 
I had initially considered rating the player based on how many plants they manage to protect, but had to cut it later due to time constraints.
I'll definitely work on improving that.
The moles start moving at random times, so depending on the order, that can change the puzzle, which ended up making things a bit confusing too.
Thank you, I really appreciate the feedback!

Thank you for playing and for the feedback!
I totally agree, it would be nice to have that option, and it would be quite simple to implement.
Thank you!

The art looks amazing and the game was really fun! maybe a tutorial would be nice, but great job!

I really love your game! Cute and fun, great work!

Thank you very much for playing and for the kind words!

Amazing game, i love the SFX.
The atmosphere and visuals are impressive. Great job!

I like the art style!
The gameplay is simple but works really well too. Great job!

Thank you so much!
The idea was that the tunnels would be random, but I didn't get around to implementing that part in time

The idea is really good and was very well executed!
I definitely think you should continue with the project. It has a lot of potential!