For anyone stuck on level 2, there’s a walkthrough by Dynaheart on Discord, and you can also find help in the game’s comments. Thank you all for playing our game!
LivingDood
Creator of
Recent community posts
We wanted to experiment with localization in this project which is why there’s a language option. Improvements to the character controller and UI are planned for the next update. If you’re curious about the level 3, you can check out Dynaheart’s level 2 walkthrough on Discord. Thank you for your time :)
If you’re still interested, Dynaheart posted a Level 2 walkthrouh on Discord that can help you reach the last level. Thank you for your time :)
Dynaheart shared a Level 2 walkthrouh on Discord that you can follow to get past the issue and reach the final level. Thank you for your time :)
We’ll definitely add a restart button in the next update. If you are curious about the final level, you can check out Dynaheart’s level 2 walkthrough on Discord. Thank you for your time :)
Nice work! The graphics are clearly the main appeal of the game. Gameplay-wise, it could benefit from better showing the paths enemies take, so players can more easily track their progression. It also obviously would feel more engaging with a higher number of enemies. Regarding the shock button, stopping enemies tends to make things feel a bit static. A push-back mechanic could achieve a similar effect while keeping the action more dynamic.
InsideMyShell composed the music, and we’re really glad you enjoyed it! Improving the character controls is one of our top priorities for the next update. Thank you for your time :)

