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Nice work! The graphics are clearly the main appeal of the game. Gameplay-wise, it could benefit from better showing the paths enemies take, so players can more easily track their progression. It also obviously would feel more engaging with a higher number of enemies. Regarding the shock button, stopping enemies tends to make things feel a bit static. A push-back mechanic could achieve a similar effect while keeping the action more dynamic.

Thank you for the feedback, which will be strongly taken into consideration!