Art is great. Level design is well done. If you add music it would totally complete. Controls are fine for me. After a bit of time you get used to it. Also that the dash depends where you are looking at surely makes it more strategic. Great game. Good job! :)
Riximus
Creator of
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The sound effects were really funny lol Also going stealth at the perfect time was really nice. I’m not sure if I was too close but the hitbox of the camera visual cone was either bit big or the player character hitbox. At one moment I run through it and just stealthed when the guard came closer. Cool concept and fun game. Good job! :)
I love my fair share of incremental games. :D Skill tree was really well done with the different unlockable NPCs and increasing the intensitiy of stealing over time. The art is chefs kiss and fits perfectly. Police was not scary enough but that extra debuff at the beginning was enough for me to avoid them. I really see potential
I had fun, good job!
The first time I woke up that guy and seeing it coming at me I tried to (slowly) run/drive away. The atmosphere is spot on! On my second try I went past it but everytime I made a lot noise my eyes were wide open and luckly I did not wake it up.
The resident evil camera perspective style is also a really great touch!
Good job!
The mousebot really moves in a satisfying way. Reminds me of those mazes where they send their small robots and in the end they just fly through it. Really cool take on it!
Good job :)
PS: I also had some freezes after the explosion. After waiting for it to finish, it worked a bit better on my side.


