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Late Night Shop Network's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #1 | 4.255 | 4.255 |
| Theme | #6 | 4.383 | 4.383 |
| Aesthetics | #7 | 4.362 | 4.362 |
| Overall | #11 | 3.830 | 3.830 |
| Story | #11 | 3.851 | 3.851 |
| Music | #36 | 3.511 | 3.511 |
| Fun | #79 | 3.149 | 3.149 |
| Mechanics | #87 | 3.021 | 3.021 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Mixamo animations, few sounds from freesound.org, base character mesh from SketchFab. Voiceovers are generated with text-to-speech software and post -processed manually.
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Comments
Loved this game! very cool & creepy aesthetic
Thank you for playing!
Loved your game by the way. Played it solo, show to my wife and she played it as well. Very good game, charming main character and even the enemies are cute, if you forget they want to kill you:)
thank you!!! Sorry I haven't been able to comment previously, I have only now not been sent to awaiting admin approval but glad the previous comments have posted now (sorry tried to comment back a few times on various different posts so may be a few from me)
Loved your game though very well done!
No worries! Happy admins finally approved your account, hope next jams will went smoothly for you guys!
Really enjoyed this game! It was very atmospheric and spooky, the voices gave me chills. Well done on your submission, loved the idea & execution.
Really enjoyed this game! It was very atmospheric and spooky, the voices gave me chills. Well done on your submission, loved the idea & execution.
Really enjoyed this game! It was very atmospheric and spooky, the voices gave me chills. Well done on your submission, loved the idea & execution.
Really felt some sinister vibe here and the 666's surely helped. Took me a minute to realize I had to hold E to make the purchase, but by not doing so it led to more interesting story and darkness about other products. I felt the fear creep in as the lack of buying 'angered?' the TV it seems. Well done.
Also liked to see the brightness control on the TV... Digital TV's don't seem to have those these days and that's something I miss. Would be nice to dim my flatscreen TV and listed to some youtube to fall asleep to.
Thanks for playing and for the feedback!
Yeah, I definitely failed in communicating how to make a purchase, have to think up something in a post jam version.
What an interesting and unique game premise.
Nice audio, and a great fun set of things to buy :),
Well done on this!
Thanks for playing! Glad you liked it!
Wow this game really immersed me. I found it really fun how you could either accept or decline the items at a cost for each option. I ended up getting 3 endings. I don't know if there's anymore, but even if there isn't, I enjoyed how each ending felt unique and creative. Great game!
Thank you very much for playing!
It makes me happy to know that after completing the first run, you’ve tried again and got other endings!
Hey, great to see you again — I remember you played my game earlier, so it’s awesome getting to check out yours too! Really liked the concept of being stuck behind the counter with all the creepy offers; it’s such a creative and grounded idea for a horror setup. I did notice a small issue where in fullscreen mode some UI buttons drift off-screen, which made navigating a bit tricky. Maybe a quick fix to anchor those elements could make it smoother. Also, adding a subtle sound cue when an offer becomes active might help players feel more in tune with the pacing.
Thanks again for checking out my entry earlier — it’s always nice seeing familiar names around the jam!
Thanks for playing and for the feedback!
Have to address this for sure.
This is probably the heaviest game I've come across yet. The implied story was very gripping and the visual and sound FX of both accepting and refusing the offers were very visceral and effective. Well done!
Thanks for playing!
Glad you had and interesting experience!
Very on theme and immersive sound. I think I found all three (?) endings. Nice game
Thanks for playing!
Yep, there are three of them.
I guess the lesson from this game is that rehydration is the ultimate answer to compulsive consumerism. Or at least the only way to avoid being owned by the telemarketing corporation.
Honestly, I was very impressed with every aspect of the game. There is something conceptually interesting for me in the idea of a first-person game where you are stuck in one place and can only spin your head. The visual style is excellent, with so many cool visual tricks that made me ask, "Wow, how did he do that?". The sounds are all juicy, voice-over is surprisingly well executed, both on the 'normal' and 'horror' sides of the spectrum, and the object descriptions are just bangers. My favorite being the broken mug: "You've never fixed it, waiting for it to say sorry first". Delightful! Also, the feedback from the game is clear and juicy. I liked the small detail that the objects you purchase appear in the room.
Great work, bravo!
Thank you very much for playing and for the kind words!
I liked your game as well, it’s so surrealistic, just the stuff I love in art!
I guess you hired your wife to do the whispers :D
Cool experience overall, more like a story with a message rather than full blown game, but I like it. I would like the E on the bottle to be more visible I could easily never drink from it. And what's in the bottle? I hoped for some buzz effects, but it seems there was just a water :D
Thanks for playing!
Nope, not my wife, she is too cute for this, just text-to-speech and some effects:)
Definitely have to make hint on the bottle brighter and add some proper drunk visual effect, thanks for the suggestion! It supposed to be a booze, player can drink it to restore some sanity when it’s damaged, and there is a chance it will hit back later. Probably you never got sanity damage or the negative effect of the booze never being triggered due to your luck:)
Voice acting is very good for text to speech, It has came a long way recently. very creepy.
Thanks for playing!
It’s not that good when it’s raw, but after adding some distortion, delay and reverb, and along with the visuals this generated speech feels more natural.
its really good.
i think you nailed the vibes of creepy and i like the voice acting.
Thanks for playing and for the feedback!
your game is built different. really nice concept/theme!
Thanks a lot! Happy to hear it stand out for you!
Very unsettling premise, managed to be prudent enough with purchases to have just enough for the final offer. I do like that one of the items is just a concrete weight.
Thanks for playing! Concrete blocks may be useful, for good and not so good things.
Made it on the second play through. You're right about Firefox, but it ran fine on Edge. The sound was great and the heartbeat was first class. Not a fan of the mouse shake, but everything ran fine. The whispers were top notch as well. Overall great game.
Thank you very much for playing and for the critique!
Very immersive and polished game.
Simple yet fun mechanics and audio is crazy.
I had a similar Idea but was not able to complete it properly so it made me happy to play this game.
Thank you very much for playing and for the feedback!
Your game is very good, looking forward to seeing new entries from you!
Amazing atmosphere — I really loved it! The game works great both mechanically and atmospherically.
The sound design is outstanding and really enhances the overall feel of the experience.
I ended up getting all three endings, and I don’t regret a second of it. Thanks for the fantastic work!
Thank you very much for playing and for the kind words!
A really nice take on the theme! I liked the visuals and the voice lines. I wasn't sure how to buy the products at first and by the time I realized, the screen space was reduced with blood stains (I wasn't able to see the telephone). Other than that it's a great game with some impressive gameplay. Great job!
Thank you very much for playing and for the feedback!
Yep, I definitely have to communicate the fact that you have to call to buy better!