I guess the lesson from this game is that rehydration is the ultimate answer to compulsive consumerism. Or at least the only way to avoid being owned by the telemarketing corporation.
Honestly, I was very impressed with every aspect of the game. There is something conceptually interesting for me in the idea of a first-person game where you are stuck in one place and can only spin your head. The visual style is excellent, with so many cool visual tricks that made me ask, "Wow, how did he do that?". The sounds are all juicy, voice-over is surprisingly well executed, both on the 'normal' and 'horror' sides of the spectrum, and the object descriptions are just bangers. My favorite being the broken mug: "You've never fixed it, waiting for it to say sorry first". Delightful! Also, the feedback from the game is clear and juicy. I liked the small detail that the objects you purchase appear in the room.
Great work, bravo!