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DiceJump's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #12 | 2.733 | 2.733 |
| Gameplay | #15 | 2.700 | 2.700 |
| Aesthetics | #17 | 2.833 | 2.833 |
| Overall | #19 | 2.583 | 2.583 |
| Theme | #58 | 2.067 | 2.067 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Beautiful Game ! I love the sound and art ! And the concept it's cool too ! Great Job !
Thankss a lot for taking the time to leave a comment! <3
I rate your game please Try my game and rate it
The game was really good and fun to play. I liked how you used the theme by implementing different bosses based on randomness — good job!
Thanks a lot for taking the time to play it <3
Nice game , simple and fun , made 220 points
Thanks a lot for playing and leaving a review! <3 Glad you enjoyed it! :D
wlcm bro , i really enjoyed it 🤝.
It would meant a lot if you check out our game too 🤝
Don't worry I play and rate every game that comments on my game, I'm just doing them in order hahaha yours is next :D
thanks man :)
I found the game’s art really beautiful, especially the HUDs. The music is also very pleasant. However, I didn’t 100% understand the dice mechanics in the game — maybe I’m just dumb lol. Great job! Don’t forget to rate our game too!
Thanks a lot for your comment! I'm also a UI/UX and graphic designer and I really appreciate you liked the HUD and the visuals <3
Yeah some people are having trouble understanding the dice mechanic. I didn't had time to make a proper playable tutorial before the deadline so having a lot of mechanics was a bit counter intuitive.
The first dice roll just shows the order in which the bosses will appear, There are 6 bosses and when you defeat them all the game ends. (It wil also give you a higher score each time you defeat a boss).
Then the flying dice, when you killed them they will shoot the boss the amount of bullets of the number it had when defeated. If the number of the dice matches the number of the boss head, it will shoot 10 bullets instead, making it faster to kill.
Anyways glad you enjoyed it and thanks for your review <3
I really liked the jumping mechanic, it makes the game more challenging. Don’t forget to rate our game!
Thaanks a lot! I'm glad you enjoyed it :D
I loved the visual and sound effects. Good work man. Hope you also like to play my game and rate. I will wait for your rating and feedback.
Thanks a lot for commenting and playing my game <3
I feel like it would be more fun to just jump around without all the extra mechanics. The style and music are great, but I don't really get what rolling the dice does. Great job!
Thanks for taking the time to review! <3. The first roll is just the order of the bosses that are going to appear. And the rolling dice shoots the amount of bullets of the number it had when you killed it, if the number matches the bosses head number, it will shoot 10 bullets to the boss instead.
Loved the visuals and audio! The game was pretty fun although a bit confusing at first, I like the take on the doodle jump style game.
Thaankk you so much <3. Yeah a lot of people are a bit confused at first, I will make a better playable tutorial when the jam ends, I didn't had the time before hahaha.
Thanks a lot for the feedback too :D
Very cool game
Thaanks for playiing :D
The aesthetics and music had really caught me. An excelent score attack that had me repeating the experience to get a highest score.
Well done!
Thank you so much for taking the time to play it <3. Glad that you enjoyed it :D
i like gameplay. don't forget to rate our game too.
Thanks for taking the time to play my game <3 I added yours to the list to try don't worry
thanks bro
A very retro arcade experience. Loved it. The Boss Monster from the beginning is quite a touch. It's really frustrating not being able to control the character when it dies and jumps off, though. Amazing work, had fun.
Thanks a lot for playing <3! Yeah, I noticed that too, sometimes when you fall off, the character can’t move when pushed up, and other times they can. I’ll try to fix that once the jam is over. Thanks for pointing it out!
fun game! music and aesthetics are well incorporated with the game, but I find it weird that the boss' attacks seemingly have random intervals it makes it difficult to time your jumps without getting hit, also the scoring is a bit odd as most of the score you get comes from height making killing the boss less rewarding to actually go for.
Hey, thanks for playing! I’m really glad you enjoyed it <3 And yeah, you’re right. I didn’t have much time to work on the boss attacks, so they feel a bit rushed, hehe. Also, defeating the boss actually gives you extra points, so it does count toward the final score!
Should prob explain the movement properly when you have a tutorial, i was so confused at first but finally understood it, nice game
Yeah, I mentioned in another comment that I really wanted to include a playable tutorial, but I ran out of time since I left it for the very end hahaha. Anyways, thanks a lot for your feedback and for playing the game! <3
cool game!! kinda has doodle jump vibes. i found the controls a bit awkward but once i got the hang of them it was rlly fun :) great work!!
Thanks a loot for commenting and playing my game <3! I really wanted to make a "real tutorial" to make the controls easier to understand from the begining but I run out of time hahaha
lol i totally get that, we added a picture tutorial at the very last second, ideally would have done more but alas
The game itself is SUPER fun, just wish the theme was more present
Thanks for taking the time to play it! Yeah, the theme gave me a bit of a headache — I tried to avoid the obvious, but that ended up being kind of counterproductive. Still, I really appreciate your kind words <3