I mostly used gdevelop 5 since its the easiest to prototype and deploy test builds for playtesting, but ive been starting to use godot ever since 4.1 came out, thought i would never return to godot ever since they announced no low end renderer for 4.0 XD
GM637Legend
Creator of
Recent community posts
Yo i used this and the UI pack to make this game!
https://gm637legend.itch.io/sprout-islands
you are indeed meant to figured out the plants yourself instead of having a lil book telling you everything you need to know, i should have expected that some players are not into something like that, ill make a Notebook people can access to see details of the plants!
For graphics, while yes i did used and asset pack, i also did some modifications myself to to add even more detail for the game, other people i rate who uses assets packs i usually just give 2 stars or 3 if they used it very well
the "generative farming " plays a role in the game in a form of 3 different mechanics, "crop rotation" planting different crops in rows, "companion planting" which already been explain in-game, and "water harvesting" in a form of only having your water supply from a pond you need to take care of
The seasonal theme actually played a big role on your way to earn money through the year because some plants that usually take a couple months to grow or even more actually can fully grown in a single month if planted in the right season ( a slight hint with the color of the seed bags )
anyways thx for the feedback and ill hook you up with a new update if you feel like you can give this game another try if i fix most of this issues
Draggin the tool and seeds across the screen to use it is a bit unessecary, you could have just do it like stardew valley with the box selector thing that follows the cursor, also i cant sell what hapened to my crop when i harvested it, it went into the Seeds menu, i can click it then its suddenly gone
other than all cewl game

















