Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Who'sLoadingTheDICE!?View game page

Defend your ship with the power of DICE
Submitted by GenericParadox — 1 hour, 25 minutes before the deadline
Add to collection

Play game

Who'sLoadingTheDICE!?'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#412.3462.346
Overall#522.1252.125
Aesthetics#522.1922.192
Sound#571.9621.962
Gameplay#592.0002.000

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Great game…. Please Rate my game

Submitted

assessed

Submitted

This looks and feals more like a VR game, and just as buggy, it may be because I'm using google chrome web browser but alot of times I could not grab the dice to move into the funnel.

P.S please try and rate my game

Submitted(+1)

What the WOW lmao! This game is really cool and funny xD. I really don't expect having a literal arm for cursor. I definitely like the goofy implementation of visuals.  I like how the goofyness atmosphere and settings supports the simplistic but enticing mechanic in the game.

This is also one of the more polished ones in my opinion, so good job! I recommend you giving the dices outline if the actual cursor behind the arm can take the dice out (unless if the game was designed for you to play as a clumsy captain, which is kinda fine imo).

This game is really a perfect depiction of peak humour. It's funny how you're in a spaceship with dices as your defensive turret, and the only control on that turret is A BIG RED BUTTON. 

Cinema can't be this absolute.

Developer

Thank you so much for the reviewing  and providing feedback! 

I just had the stupidest image in my head and really wanted to get it out as closely as possible. I was intending for it to be clumsy to pick up the dice, but not this jankily. I was hoping to get another sprite for the hand that would illustrate if you are hovering over ANY dice (didn't wanna make it too easy to choose). 

There should be a fix coming out after voting ends, so be sure to follow if you'd like to see a better version.

Submitted(+1)

Love the hand! Just grabbing a little not working. 3d models are also cool!

Developer(+1)

I am so upset I couldn't get the hand to work seamlessly, already got some fixes in the works, which will be uploaded once voting ends. thank you for playing!

Submitted(+1)

Nice game... Rated your game, we are waiting for your rating...

Submitted(+1)

pretty good

Submitted(+1)

I personally think the idea is awesome but the hands are a lil too buggy

(+1)

I really like the idea, tho its a bit buggy cant get the die to go down the funnel 

Submitted(+1)

The hand idea looks cool, but it's really hard to grab the bone,

Submitted(+1)

I played something similar when I was a child! Well done!

Submitted(+1)

i swear my hands are not this sweaty man

Submitted(+1)

I find it very curious that the hand is realistic, it's out of the ordinary.

Submitted(+1)

Having butter fingers is amplified by your mouse cursor hahah. The style reminded me of the jumpstart games I used to play back in the 90s. 

Cool concept. and unique style. Was everything pre-rendered here except for the dice?

P.S. I'm on Chrome and it worked for me! not sure if you had already pushed a fix or not.

Developer

Thank you so much for the feedback! 

I am pretty sure I can say that nothing is pre-rendered, all happening in realtime. It's all just invoker chains from a sequence controller. The asteroids follow a set path with some random variation on their curve. The shake is random, hence sometimes if you fire when the asteroid is too close different items will get stuck in unholy positions due to both recoil and asteroid impact shake happen at the same time. 

Didn't get a chance to push a fix for, Chrome, no. Perhaps it is struggling if certain features are turned on in the browser setting? I believe the game can be a bit ram intensive, and Chrome just worsens that. 

(+1)

I love the outwordly and strange vibes, but the hand to grab the dice works really strangly. You expect the Palm to be where you click and you grab the dice, but it's somewhere along the fingers...? Couldn't figure it out :( Great avant-garde visual but the hand barely working really drags the game down

Developer

Thank you for the feedback!

There are certainly a lot of things I wished to be able to polish, and the hand sprite was certainly one of them. It will definitely be fixed once voting ends. The main fix would be another Sprite used for when you are hovering over a Die, which should clarify if you can grab or are aiming just a bit off the Die. 

I am really glad to hear the visuals stuck, tho! 

(+1)

I'm a sucker for "weird visuals"! So I can't wait to see this game polished :) Very interesting idea and execution!