No, I didn't get it also. Let's give them some time.
Refik
Creator of
Recent community posts
I'm gonna get it with payoneer and itchio too.
I see you linked your payoneer account to your itchio, because there is a support this game button on your game's page.
I'm also new to this, so I assume you can see your balance after you get the payment and be able to create a request to withdraw your money into payoneer. I will update you if I run into another thing.
Also don't forget the adjust Settings -> Revenue Sharing. There's a default 10% cut itchio takes from all your payments.
First of all, loved the name.
Level designs are great, It’s also great that new mechanics unlock as you progress. Maybe these mechanics could have been explained a bit more in the tutorials; as someone new to the game, I had a hard time understanding them at first.
The background music and sound effects are fantastic. The leaderboard is a great bonus if it’s saved and accessible to everyone. I’d give it a star just for that alone.
Overall, it’s turned out great, well done.
It took me a while to realize I had to draw the lasso myself, but the tutorial was very helpful, and after that I could easily figure out what to do next.
The game over screen, the game music, and the sound effects make for a really nice experience. It’s just that in the first level, after stopping the first three bullets, three more spawn all at once, and I die before I have time to stop them. I think I’m missing something, but I stopped the first three bullets, that’s enough for me
This one is too deep! So many levels, so many obstacles, so many details in a short period of time! Cool idea also, this one is a hell of a bullet "hell" game. Loved it.
My only complaint is the noise on the background when playing levels. I can't mute it by muting music or sfx. But other than that, this is one of the solid entries for this jam.
Cool idea! Loved the panda model and also death animation. Menu design (volume things were super cool), musics, level select scene, all of them are great touches.
But it seems this game should be played with a controller instead of a keyboard. I struggled with aiming and also precise jumps since there is no power range for jumps. If anyone reading this before playing this game, consider using your controller (I don't know if it is supported or not)
The level designs, custom music created for each level, models, and controls all show that a lot of effort went into this entry. Well done.
As an overachiever, I tried to collect all the feathers, so I was able to feel the level of difficulty the game intended, but it seems you can also finish it quickly without collecting the feathers.
Overall great and nice game, loved it.Nice thinking and implementation! Loved the game generally.
The enemy AI is good enough to make the game feel enjoyable. Also backgroudn music is a fantastic choice, SFX are incredible too.
Even though you didn’t use any art assets, I think the particles, effects, and grid structure make this a really great piece of art.
Also the skill tree is an amazing bonus—it’s incredible that you managed to pull this off.
Overall, it’s a fantastic entry, keep up the good work!
I love the music, it is soft and not tiring. It is important for a game like this.
But couldn't understand the logic, after I make out to the shop, I just be able to choose items and go back to store. I guess I'm missing something but couldn't find out what.
Generally, looks like has a big content. And working fine.











