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The Aftereffect's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #243 | 4.333 | 4.333 |
| Enjoyment | #780 | 3.804 | 3.804 |
| Audio | #901 | 3.569 | 3.569 |
| Narrative | #912 | 3.333 | 3.333 |
| Artwork | #1153 | 3.902 | 3.902 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You manipulate the levels by selecting and looping (i.e., repeating) parts of it
(Optional) What would you like to be called if GMTK features your game?
RedTeapot, Bruno Chiovoloni, polumrak, Shevek Anandan
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Comments
man i can feel this so hard.. been a YTer for over a decade, this hit home, the idea and execution is crazy good, awesome job
How the heck did you think of this concpet this was so smart man ! cudoud to you for real !!
Wow! The game is so polished and the level design is outstanding. I wish the game would have been longer ^^
Really unique gametheme and interpretation of the Jam theme as well. The art work was nice. The learning curve was a bit to steep for me, but I enjoyed my time playing you game.
Keep up the good work!
Ooh this is a cool one! Love me a clever mechanic and this one delivers. I think with some more tutorialization to ease players into the looping mechanic, this one could be a hit. The art also looks great. Overall, fantastic job!
It was a super game ! Really creative and challenging.
The arts/narrative and the gameplay are connected to the theme and that's pretty rare.
ps : Thanks RedTeapot for the help with godot
Very creative idea with clever level design. Cool music. Enjoy solving the puzzle so much!

Sometimes the selection of blocks are not snapped to grid. It does happen a few times.
Funny enough, this happened to me while I was rendering the video for my game's cover gif
Anyway, as much as I would like to give you guys feedback on this game, there genuinely isn't much that I can say. This game is peak. The idea and how you guys have executed it is genuinely genius. All I can say is that I wish I was this smart lol
About the only piece of feedback I have is that it's pretty easy to break most of the puzzles if that makes sense. There were many times where I just didn't use the yellow blocks at all and instead erased the target empty spaces. I also think it's hilarious how you can just duplicate the final blue block lol. Gives me major baba is you vibes
On that note, if you guys don't make a bigger baba-is-you puzzle game out of this ( and I kinda hope you do ), this would make a good im-sim tbh.
I really don't know what else to say. Extremely solid game
Thank you for playing! Erasing the slots is one of the intended solutions at least in some of the levels. So that’s fine (at least for us) as long as it doesn’t make levels too easy.
Btw, what’s an im-sim?
Something like the original Deus ex, Dishonoured, Cruelty squad etc.
Basically, an im-sim is a game where there's multiple intended solutions, but also multiple unintended ways players can break the game to get the solution
😭 thank you so much for the kind words!
With more time I can see us building a lot more levels and refining the current ones to make sure the ability to break each level is juuuust right. Your comment is super encouraging.
Puzzles were very creative, I had an hard time with some of them, also liked the way the blocks can overwrite each other if repeated, nice job!
Once I got the hang of the mechanics, the puzzles were really fun!
Super polished for a game jam game, and the puzzles are hard and well designed!
Really nice twist on the sokoban genre, appreciate the idea !
Peak puzzle design.
Good game and theme interpretation!
I love this game. The interactions with every type of block is mind blowing and realising that you can loop blocks like empty spaces and the Render button really puts a new dimension on the puzzles.
Love that you loved the mechanics! Break the game!!!
Fun and creative puzzles! I enjoyed it as some solutions weren’t immediately obvious
Glad you liked the challenge!
I really enjoyed the game! the puzzles are very creative and fun to solve but a some tips are necessary for first levels to get along with it and controls feel a bit off, other than that it is an amazing game:] nice job
Thank you for the feedback and thank you for playing! Glad you enjoyed :)
This was a really creative approach to the theme that felt so polished, clever and overall just really well done! This is so impressive, it feels like it wasn't made in just 4 days!
Thank you for the kind words :). It was certainly an intense 4 days hahaha
This is an incredibly creative idea! It was really fun to figure out the puzzles and I don't know whether it was intentional but I ADORED finding solutions that felt like breaking the game (such as covering every button slot with the render tile). My only significant complaint is that the controls feel a BIT frustrating sometimes. I think that aside from the time it takes to move, this is likely because if you are holding down a button you will automatically move when you reach the next tile even if you stop holding it. I think this game would also really benefit from an undo button. These are very minor problems though, and putting those aside, this is a really well made game!
Thank you so much! Love the feedback and will definitely take it into account.