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hkmg

214
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A member registered Jun 07, 2024 · View creator page →

Creator of

Recent community posts

Realize the UI is somehow similar to Flow Free. The level design is great. I love how it is all done in a 5x5-7x7 grid, though rectangular grids can sometimes add more flavo.
Just sometimes frustrated due to not having multiple undos. Can add a note when multiple blue/yellow appear.

slippery 3/4 has a cheese: bar bs gur pengr ba gur yrsg pna or erfphrq ol n fgvpxl fyvccrel pengr naq n fgvpxl pengr, znxvat gjb pengrf ba gur evtug naq gur gbc cngu erqhaqnag

a simple and nice game
kind reminder: you should hide your game according to CC instruction

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Seriously, I cannot figure out what the command  "..." does.

Best cycles so far:

  • Lv 1 - 111
  • Lv 2 - 162
  • Lv 3 - 113 (new record?)
  • Lv 4 - 146
  • Lv 5 - 136
  • Lv 6 - 75
  • Lv 7 - 95
  • Lv 8 - 43

Doesn't expect gravity to play a role. And personally I don't think timing is suitable for puzzle games.

I believe the player is controlling the black cell.

Actually, there is a hint to level 6, i.e. the message at the beginning. According to that, your second equation is the correct one.

Great idea and level design. The second last level can be done in 16 moves instead of 18. 

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This is so fun. I keep playing until I am sure that I cannot get any higher. I know it can be relaxing but I just keep on focusing on my keyboard and do not have time to appreciate the graphics. Very creative interpretation of the theme. Well done!
p.s. I have the same number of flowers in each round.

Thanks for trying the game out!

It should be called sphere box as it is actually topologically equivalent to a sphere. Nice level design and each level showcases a new idea. The art style is consistent. A solid game overall. Well done!

The graphics are a bit simple. It is fun to play. Should add P to enter the shop in the description.

I love how you put roguelite elements into a shooting game. Upgrades are great. Very fun to play. Cool art style. A solid and polished game overall.

Simple but fun game. Might be better to have a cuter character.

Nice interpretation of the theme. Cool art style. Well done!

The mechanics are introduced at a suitable pace. I love how the leap of faith works. The instructions are clear. Better to have larger texts and be able to destroy the wall in 2-3 bullets. The art style is cute. Can't wait to see more levels. A very solid game overall. Usually I am not a fans of puzzle platformer but I really enjoy playing it. Well done!

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Very interesting and creative concept that you can control the attacks. The hamster is so cute and I love it. Enjoy playing it so much. Feel so satisfied when solving a puzzle. The instructions are clear. Better to have keyboard control in in-game menu.

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The interpretation of the theme is great. The art style is so cute and polished (the graphics reminds me of Patrick's Parabox :D). Exploring how to use and collect different actions is fun. Love how randomness is controlled by the seed to allow strategic plays. A very solid game overall. Might be better to show the effect of the actions while hovering over them.

Thanks for all the kind words! Really grateful for that.

Cool and interesting idea to combine two games into one and it works perfectly. Very polished art style. Love that my hand controls become worse when I get tired.
I cannot find the suitable upgrades and am fired on Day 3. I don't even realize that I can still work while playing before reading the comments. That's so realistic.
When you grab parts before conveyor belt stops, the part will leave your hand when conveyor belt stops and still moves with your hand.

Thanks for playing.

Really glad to hear you feel satisfied solving the puzzles. Difficulty will be lowered in the post jam update. Stay tuned.
Background music can be muted by unchecking the checkbox at the top left corner.

Thanks for playing.

Will lower the difficulty in the post jam update.
This game is made with Puzzlescript Next which sadly does not support any math at all. It is almost impossible to include all the possible expressions and feedback on which equations are correct, not to mention generate levels at random.

Fun concept but you can just wait for all past self to finish first. Minimalistic art style is great.

Love that moving speed of the snail. Feel so satisfied with the controls. Needs precise timing to press space to trigger loopand. Don't quite understand how the yellow powered loopand work though. A decent game overall.

Really glad that you like it. Thanks for playing.

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Nice placement puzzle with creative idea. The gossip just spread too slowly, this cannot be true. The breaking sound effect when placing tiles is a bit too loud. Border of purple tiles are thicker than others, creating some inconsistency. A fun game overall.

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Short but challenging puzzles. Can add more levels to be a nice mobile game. Love the art theme changing with level. The controls are a bit inconvenient, would like to have RMB to demolish tiles instead and R to restart. The camera moves too fast to make me feel dizzy. A decent game overall.

Manage to solve all the levels. The infinite energy idea is so great. Don't expect a pipes puzzle can be that fun to solve. Polished art style and narrative. A solid game overall!

Thanks for playing.

Thanks

Look forward to seeing your polished version.

Thanks

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The concept is very creative and well implemented. Would like to have more levels. Enjoy solving the puzzles and added to my collection.
When I wonder how is it possible that I can pass the tutorial easily but cannot solve level 1, I realize that I can pull tiles backwards (I don't understand what it means by reading the description :( ), it should be taught in the tutorial or mentioned in the ref info. The controls are a bit inconvenient.

Cool programming game. Nice graphics and music. A solid game overall.

Cool idea of looping through hyperlinks. Nice art style. I don't expect I need to get exact number of steps or cannot form smaller loops. Should set a proper message screen. A simple but fun game.

The idea of bubble teleportation is interesting and the character is cute. However, it feels like an unfinished game.
The viewport dimension is too small to show the whole title screen and the font cannot display 'b' properly. Can show some screenshots of the gameplay. Should tell us that the character can double jump. The art style of options screen is inconsistent. The bathtub can get stuck in midair, not to mention it doesn't work at all. Would like to see a more polished version.
Btw, if the bubbles are made for spatial loops, then it should not be designed as single-use.

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Creative idea that combines rhythm into forming loops. Nice animation in the description showing how the arrows work. Getting the right timing needs some trial and error but it is fun to do so. Hope that it has more levels. Better to tell players that the block will move to the right first. Everything can be made larger, now it feels a bit empty. A simple but interesting game overall.

Glad to see that you enjoy solving it. You can be proud that you outsmart me.