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Leeviat

43
Posts
6
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5
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A member registered Dec 01, 2023 · View creator page →

Creator of

Recent community posts

Happy to hear that! Yes, the game gets exponentially harder as the bear gets older, because there's no way to run away from death :,) 

Thank you! Yes, the feedback if definitely something we could improve :) 

Thank you so much for your feedback :) 

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Such a creative take on the theme. Betsy Jones was my favourite character haha :D 

I definitely see potential for this game to be expanded into something bigger :)

The artwork is amazing! Had a lot of fun playing :)

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Very cool game! I just wished the meeting hadn't been in August, because the prospect of running more than 150 loops to get from January to August made me quit ^^ Or was there another way to beat the level?

Had a lot of fun playing :D

Gorgeous artwork and animations! The game really has great potential :)

Thank you so much! :)

I wish I could give 6 stars for the visuals. And the music. And all the other categories :)

Beautiful artwork and amazing concept! Unfortunately I couldn't even get past the first level, but I think that's a me-problem haha :D

Had a lot of fun playing! Unfortunately I got stuck in that looping level, so a hint system would be greatly appreciated by incompetent puzzle gamers like me :D 

Wow! The game is so polished and the level design is outstanding. I wish the game would have been longer ^^

Thank you! 

Sure, I'll check it out :)

Thank you for your feedback <3

Thank you so much! I'm also super impressed by what our composer produced :) 

Happy to hear you enjoyed it :D 

Thank you :) Props to my talented teammate, who put together this poetic end screen! 

Thank you so much :) We actually had small cutscenes planned, but the 96 hours passed faster than expected ^^ 

Thank you! :) We're so happy to hear that the story resonated with you.

The concept is genius! I love how twisting your fingers actually feels like tying knots.. that's next level ludonarrative harmony. Despite encountering some unresponsive keys/buttons, I had such a fun time playing. The graphics were cute as well, so 5 stars in all categories from me :) 

My favorite game in this jam so far! The music and graphics were incredibly atmospheric.

Gorgeous artwork and great concept! Top marks on everything! 

At least the bear had ten happy years :) Yes, the cards are cut off since we didn't have time to add any animations. And thank you, that's a good suggestion! 

Thank you <3

Thank you so much! The visual feedback is definitely something we'll try not to put off until right before deadline in future game jams ^^

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Sorry, my own existential crisis may have leaked a bit too much into the story — but hey, at least we’re in this boat together! :D Thank you for your feedback! I wish we would have had some time left in the end for polishing :,)

Thank you so much :)

Thank you so much! ^^ 

Thanks for the feedback! I totally forgot to check the overall volume in the end, so that's what I'll add to my to-do-list. Oh yes, the gas station as admittedly a mean puzzle ^^ I just put some hints in the game description that might help other people with the same problem.

It felt like such a calming game! I really enjoyed it ^^

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I really enjoyed this game, especially the beautiful graphics and the story! There were just one problem I encountered: Once the crates were pushed all the way to the wall, I couldn't pull them back onto the pressure plates (I know, that was a stupid move of mine in the first place haha), so it would have been helpful if there was a way to reset the room (or maybe I just missed that?)... Nonetheless, playing the game was great fun :)

Happy to hear you enjoyed it :)

Thank you! :)

I love everything about this game! The art is gorgeous and the concept is great fun :)

Thank you!

Aw, what a shame, but thanks nonetheless! A single-player mode could work if the computer is smart enough to respond based on the players' actions... I might look into that one day :)

Thanks! I'll definitely make the sound a priority the next time, so that this doesn't fall flat when I run out of time so close to the deadline :)

Thanks!!

Thank you for the feedback! And yes, the prisoner's dilemma was actually what inspired me to this game mechanic :)