In Short,
The campaign against No Mercy was built on mischaracterization, fear, and moralism — not facts. "This was objectionable to some.. It was polarizing. But it didn’t hurt anyone — and if we cannot allow that, we’ve abandoned the foundation of artistic freedom.
If you want to insult or go against this. Ask yourself. why is it you get to use the ability to freely disagree... as you also argue against the principles that allow you to do so? because of the "nature of the content"? get real. What happens when the gun you use is pointed on you?The whole conceit for this censorship is irrational and bunk. So with that lack of reasons what's stopping them from having some other strange false justification to target this whole website?
The censorship of controversial video games like No Mercy by Zerat Games reveals a chilling pattern of ideological suppression masquerading as protection. Groups like the National Center on Sexual Exploitation (NCOSE) and other moral crusaders have targeted games, adult creators, and sexual expression by co-opting feminist rhetoric while aligning with conservative Christian nationalist goals. This essay examines how the No Mercy controversy embodies a broader historical and political assault on artistic freedom, fueled by panic, misinformation, and financial censorship. We argue that suppressing such works causes more harm than good—and that defending difficult fiction is a matter of cultural survival.
Let's make this very clear.
Polygons are not people.
Fictional characters do not have rights or trauma. Depictions — even of rape, coercion, or taboo sexuality — are not acts of violence. They are simulations, stories, symbols.
No Mercy was a consensual, adult-oriented erotic visual novel, focused on taboo fetishes, including CNC (consensual non-consent), incest fantasy, and humiliation roleplay — all of which are legal, common, and often therapeutic spaces for sexual imagination. This kind of censorship is also lead by NCOSE and other forces especially among marginalized people, including LGBT+ creators and audiences for the sake of moralzizing.
The idea that even depicting such fantasies is equivalent to committing or endorsing them is not only false, it's deeply authoritarian. That logic could be applied to any game involving war, theft, murder, drug use, or sadism — yet it's only sexual content that gets framed this way.
The idea that one could confuse the fiction for the real thing is an insult and a slap in the face to all such unfortunate victims of real life harm.
I do not and will not appreciate any such confusion. attacks on the character of those defending the game nor the abhorent emotional responses that amount to moral self-pleasure and policing fiction masqurading as morality. The insults and base defenses of censorship are nasty!
You ALSO cannot go after fiction like this and also say you help real victims.
As litterally said. The world has limited resources. those are resources going to attack consensual, harmless, adult content, even by one dollar or one hour of work is better suited to addressing gender violence and misogyny of the real world with real victims.
You don't go to Narnia trying to save the victims there because there are none. It is not only silly. but dangerously stupid to think such an effort will help.
The group "collective shout" is basiclly an arm of NCOSE. they make no effort to hide it. IN fact, every post they have is echoing NCOSE.
Abuse has only gone down with more violent and explicit media.
And the evil "gamer" or "gooner" or whatever is not only not based in any reality. it's an intentionally inaccurate stereotpye and boogieman to rile people up to think they're fighting on the side of good.
No one ever went hungry in this world by selling people a fake ass moral highground.
Remember. "Porn Addiction" the excuse made by Josh Duggar.
https://en.wikipedia.org/wiki/National_Center_on_Sexual_Exploitation#Video_Game_...
(Not to be confused with National Center for Missing & Exploited Children. they renamed themselves to cause this confusion.)
I don't know how anyone missed it.
Who Targeted No Mercy: NCOSE and the Censorship Industry
The lead campaigners behind No Mercy's removal included the National Center on Sexual Exploitation (NCOSE), an organization with a long history of anti-porn, anti-LGBT, and anti-sexual expression activism. Originally known as Morality in Media, NCOSE has been described by civil rights observers and digital rights advocates as a far-right pressure group that dresses its cause in feminist and “protect the children” language while promoting deeply regressive social goals. NCOSE’s tactics are familiar to anyone who followed the PMRC record censorship hearings or the Comics Code Authority: cherry-picked outrage, pressure on platforms, and financial choke points. In No Mercy’s case, they called it a “rape simulator” and claimed it would “encourage real-world violence”—a statement that has no basis in peer-reviewed research. They also claimed that the game contained depictions of sexualized minors, something the developers specifically denied. The goal was not critical discourse—it was eradication. To shame the creators, frighten platforms like Valve, and create a chilling effect across adult games. This campaign must be seen as part of a larger historical arc of moral panic. NCOSE co-authored open letters to Mastercard and Visa to push financial institutions to stop processing payments for adult sites. Their influence directly contributed to the Pornhub scandal, where financial access was cut off after an op-ed in the New York Times—one riddled with exaggerations and falsehoods—amplified moral panic. Even Amnesty International and the Electronic Frontier Foundation warned that such crackdowns put marginalized creators, queer artists, and sex workers at serious risk.
When they were first found out in 2017 NCOSE and similar groups used and misused certain feminist rhetoric and voices to lend their campaign legitimacy. It's all there on their twitter. It was EXPOSED.
The
Yet no one talks about this?
We're past the point of fascism starting... It's already bloomed. It has infected enough minds in to cowardace.
Now steam can and does sometimes follow the voice of such people they also targeted Mastercard and Visa with a misleading Op-Ed in the New York times in 2020.
Pornhub actively works and has worked ever since with agencies to report CSEM content. of which there were less than 20 instances.
Facebook has a lot more and a lot worse.
The problem is also with legislation , the EARN IT act, SESTA, FOSTA which not only don't help protect people. but make sure that abuse continues. while trampling on our rights.
It's disturbing because this reasonable call out of a far right organization has been met with derision and defense of the actions and emotional apologia of such things.
But the whole panic was a lie. top to bottom.
"...False information about the content in the game was very often repeated. People created videos and spoke with great conviction about things that weren't in it, which showed that they hadn't even launched the game. Some did such extensive 'research' that they presented graphics from a completely different game—I hope that game survived this ordeal. If this is what your attempts to act in good faith look like, we deeply believe that no one will ever suffer from being wrongfully accused by you. However, think twice about whether it's worth repeating everything you've heard from someone and whether the information you're passing on is actually true. Better yet, do some work yourself instead of blindly chasing views.
Secondly, many people unfortunately confuse fiction with reality, attributing fabricated stories where people who play 'No Mercy' then go out on the street and commit vile acts. In general, all those who played it are mentally ill and hate their mothers and women in general. That's how it's generally presented, and we completely disagree with this. During development, we conducted hundreds, if not thousands, of conversations with people who tested the game, and everyone perfectly understood what the game was about and that it was a game. They were normal people. The same applies to the partners of all those who participated in the project. I guarantee that during production, no one was harmed, and we all consider ourselves completely normal and healthy individuals. However, we are concerned about the mental health of people who sent us emails. Some descriptions of what you would do to us were really sick compared to what could be found in 'No Mercy.'"
Telling the difference from fiction and reality is what TODDLERS can do.
It was also very inappropriate to report that the game was available to 12-year-olds. The game still required creating an account, selecting the appropriate option, connecting a credit card, and paying for it. Since so many people showed graphics from a *different game*, it might mean that it wasn't so easily accessible after all. In an era where such content is available online by typing one of the most popular pornography sites, we sincerely doubt that any minor would perform such actions. Nonetheless, it’s their parents' responsibility to supervise the type of content they access.
Such people wear a swastika on their heart.
And the staff and moderators that bent the knee to such bullies and such organizations. You should be marked. It's an indictment on this website. I hope someone makes an alternative... if it was even possible given just how poorly we defended what little rights we have left.
Even then, Loss is Loss. even for a third rate, arguably vanilla and boring, harmless visual novel.
Have shame and fix the problem. This is a dark turning point in Itch.io. what next will happen?























upi















Did everyone else forget?