Cool game! It was pretty difficult manning all the different parts of this game (which i guess reflects a cook's job in real life -- well done!) but i really love the concept. i feel like there's a lot you can do with this so cheers to you and your future projects :)
Play game
Sci-Farm Cafe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #136 | 3.257 | 3.333 |
Visuals | #173 | 2.885 | 2.952 |
Sound | #177 | 2.652 | 2.714 |
Fun | #205 | 2.652 | 2.714 |
WOWIE! (Overall) | #217 | 2.512 | 2.571 |
Topic | #239 | 2.233 | 2.286 |
Simplicity | #320 | 1.954 | 2.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Definitely a creative idea! No other cooking games I've seen in the jam haha. But it's simply too complicated to hook a player for a jam especially since we are rating so many games. If you need such a long tutorial, it's probably a little too packed. Best thing to do is to reveal complicated mechanics slowly over time (which I actually tried but didn't succeed so I know it's not too easy).
Very good game :D something worth building on and improving outside the jam as a personal project :)
if you would like to test my game:
wow thats amazing. such a big game in small time. I got stuck when I hit the green fence please fix it. if u update the game art and visuals the game may become hit. please rate my game too )
Impressed that you made the game in time. You probably overscoped a little. Definitely too much text at the beginning. That's a good base for a bigger game though.
Cute little game but the UI is a bit hard to understand and also I could move the cooking and health sliders with the mouse. :D Was that intended?
Love the idea, especially how you have to kill the cows to get the meat. I feel like the UI is way too cluttered however, half of the stuff you dont even need. I feel like you could have streamlined the game with some pop ups such as "Press SPACE to cook" which would make understanding the game better.
I skipped the tutorial, went all out, shot some space cows and roamed the place with a big steak in my cold, robotic hands until I found out how to cook a burger and stay calm while a horde of space cows tried to stampede down my house.
2 minutes well spent :D ;)
Stay funky,
Dez
If the tutorial actually made you do the things when it tells you them i could remember everything i have to do. The intentional glitching of the player and him not shooting how you would assume isn't really good. The theme was intentional bugs, but when the game is unplayable i think its too much. Some textures were over others when they shouldn't be (burgers over walls). The textures were too complicated. Also you don't need a separate button to hide the list. You could just make it so click on it to hide it or a smaller button, but i didn't really see a reason to close the list if you need to know what to make. The cooking was also really not user-friendly.
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