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A jam submission

Divine DiningView game page

Welcome to the diner, where both the food and the guest are Divine!
Submitted by Gr0n, Varii @ PepperTangoGames, Penguin Sphen, BrushingBlooms (@AmberlinBlair) — 3 hours, 37 minutes before the deadline
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Play Diner

Divine Dining's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#294.4214.421
Overall#573.7783.778
Game Design#703.8423.842
Audio#923.7023.702
Fun#1233.7023.702
Innovation#1773.4563.456
Theme#2463.5443.544

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the game is about navigating a diner through a calm period, before both rent and popularity rapidly increase. The storm being your flood of guests and the anger of gods!

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page
(+1)

What a fantastic game! The way you’ve combined fun gameplay with beautiful design is just amazing. You’ve truly created something special!

Submitted(+1)

Thanks for submitting your game to the stream! If you wanted to look at it again in the future heres the vod timestamped to your game


Developer

Thank you so much for playing!

Developer

oh god, you had such an unfortunate bug :( i dont even know how to fix it because nobody else has reported it

Submitted (1 edit) (+1)

Really polished game imo, but I found one slight layering issue, where when I walked to one of the tables with a dirty plate, and even though I haven't picked the plate up yet, the plate is showing on top of the player. Other than that I loved the overall vibes of the game

Developer(+1)

Thank you for the feedback!

Submitted(+1)

Really cool game, felt pretty polished, good art, great submission. There were some stumbling points: sometimes it wasn't clear to me whether food needed to be fried or not when it was a plated order, and sometimes it was difficult to interact with the right object, particularly when trying to get the fish. Great job on the game!

Developer

Thank you for playing!

Submitted

Very incredible game. I loved your interpretation of the theme. Even though its pretty hard to get a grasp on how things work at first, it's interesting to play after you get the hang of it. The art and visuals are pretty well polished. I loved the way gods are added into this, makes it much more interesting and fun with upgrades being buffs and angering the gods nerfs you.

Couple of things I want to point out is, the interactable objects are all placed really close together and its hard to interact with the intended object. Sometimes I get the bowl instead of a plate and vice versa. The other thing is, the tutorial is a huge text on the screen, the player takes a lot of time reading it and understanding it. Running the timer at the same time is not very user friendly. You could have made the tutorial be a step by step guide where there would be a popup after each step of the process is completed. 

Other than these things I pointed out, I wouldn't change anything else and this game is solid as it is. Good job. 

Submitted(+2)

The art and everything was incredible, just the gameplay wasn't completely clear to me, something I thought would work just didn't and yeah just feels a little frustrating of course when it doesn't go well.

But that's not a dealbreaker for me I REALLY like this game, it's very polished visually, and the audio and all, I just think a little more handholding for the player would be nice rather than a tutorial you have to read while the timers go down.

Great job with the game tho

(+1)

Great game! I really enjoy the art style; it adds a lot to the experience. The gameplay is engaging, and I can see myself improving with each attempt. The concept of the gods popping in is a clever twist that keeps things interesting!

Submitted(+1)

Nice game! Also I love the art

Submitted(+1)

Very nice! I'm very bad at the game but it's good enough to make me want to keep replaying until I'm better at it. I love the effect of the gods just kinda popping in, its an interesting twist to the diner dash/overcooked style gameplay.

Submitted(+1)

It's pretty hard to figure out what to do at first but I eventually found out and I really enjoyed the game. The graphics are top tier and the music is also really enjoyable. A great jam entry for sure!

Submitted(+1)

The game is a bit hard to grasp at first (how to cook things), and the difficulty curve is probably too high, but otherwise, it's a nice game :)

Developer

day 3 and 4 seem to be pretty huge difficulty spikes, definitely need to iron them out

Submitted(+1)

It's a very cool game! You are invited to dine in our cottage :)

Developer(+1)

Thank you! Will accept the invitation :>

Submitted(+1)

damn bro we really did almost make the same game 😭

your game is really good, but i didint understand if theres a way to please the gods and if there is   how to do it

but other than that your game is really cool!

Developer

its in the bugged tutorial, you give them wine

Submitted(+1)

overcooked/diner dash for the Gods. The quality was great. I think adding mouse controls could give the game some more accessibility but the keyboard controls were pretty good

Developer(+1)

lack of mouse controls was my call, and its safe to say it was the wrong one. apologies.

Submitted

I tend to focus on keyboard first. I think it mostly comes from my memory of playing the diner dash games back in the day, and wanting to click haha.

Developer

we were unsure whether item picking up/dropping would be done via mouse location or last movement direction, and we went with the latter, but i think the former mightve been better

Submitted(+2)

Nice job! This plays really well! Took me a bit to figure out some of the nuances of the gameplay itself, but pretty awesome overall!

Submitted(+1)

A bit of problems mastering the inputs, but overall a really nice game! Congrats

Submitted(+1)

This one is amazing, it looks great, plays great, and just overall is really solid

Submitted(+1)

I love the game and keep going back to improve the next day :)

I want to add that the timer starts without warning when the player is trying to read the tutorial for the first time.

Developer

send _varii (discord) a picture of your eviction screen and you (and your game) can make it on our leaderboard!

Submitted(+1)

The art is really good.
It's very interesting that the atmosphere of the times is Rome
I'm looking forward to publishing it

Submitted(+2)

Loved it! The upgrades give a lot of incentive to keep playing day after day, very well designed. Sometimes tooltips can overlap dishes or other important objects. Given we're moving in four directions with WASD and not an analog stick I would've made the character move diagonally, respecting the isometric perspectives, that way it would be easier to interact with everything. For example, I would cut some fries, hold S or D, (depending which way is north) and I would be able to get quickly to the frier, instead of having to hold two directional buttons. One of my favorite submissions so far, congrats to everyone involved in the making!

Developer(+1)

I am *so* glad to hear you enjoyed it :)


your suggestion about movement directions is an interesting one that I'll definitely have to test. my gut tells me it would be a bit unintuitive but the current system definitely isn't good enough so for sure something needs to change.

Viewing comments 40 to 21 of 49 · Next page · Previous page · First page · Last page