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Varii @ PepperTangoGames

294
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A member registered Jan 30, 2024 · View creator page →

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,😭 why don't you use your fast brain to figure out what kinda guy I am

on behalf of everyone you've ever interacted with, please stop playing prototypes on itch. Nobody here likes you.

shiver my timbers I'm so scared of you

so, when were you planning to publicly expose me? im still waiting with baited breath.

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LOL go ahead, tell all your friends how mean i was to you

i think your brain is really, really slow tbh. the timer is fine for normal people

Is the entire game AI? or just the capsule art...

GREAT JOB!!! IM SO GLAD THE PUZZLE ASPECT ENDED UP GOOD

we really didnt playtest it as much as i wanted so it was a bit of a gamble whether the puzzle mechanics would be fun aha. I hope you liked the textbook page i wrote 

Unironically this is the best typing game i've ever played. Everything about it is clever and engaging, even the bloody credits. well done

Well this sure is an experience LOL and a really good one at that

I really liked 99% of this, but i think last two images you flashed were redundant - I thought they made story too explicit for this kind of game, and really didnt make much lore sense (why would your final moment be spent thinking of a noose?). I felt clever when i figured out what was going on from just the 3d enviromnent, and that was undercut by seeing a png of a noose.

Presentation here is really top-tier, and i love how quick resets are. Only thing this game needs is a controls popup onscreen (i spent my first 3 runs thinking it was mouse-only LOL)

This game is ridiculous and i love it... i was smiling so much at the stock photo win/lose screens :sob:

Managed to date all 3 of the creatures and i love them... though i find it funny that my genuine response (which is usually of confusion) always had me as a red flag... does that suggest anything about me as a person?!

I read all of the text and i dont really understand the story here? The character was panicking or something and we had to get them home in 20s? i think? the presentation is really really cool but i think the story got a bit muddled unfortunately

animations here are nice, and really make the game what it is. good job with them

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Absolute cinema on the atmosphere and narrative, but the main mechanic was just confusing. I never figured out what to do or felt i was getting any feedback on my inputs. 

the window cuts off the top and bottom of the screen, meaning its impossible to read the text on the buttons.

Awh this game is really adorable... nice job making a 3d game and blending the 2d assets. 

Only thing is, i wish i could interact with objects from slightly further away somehow. I have to be so close to them that i miss the animation :(

This is certainly a clever idea, but it's not really possible to make any proper levels because the player can jump at any time, even in midair.

You clearly had a great game concept when coming up with this though. I can see a version of this gameplay loop where the player is presented with an impossible premade level, has 10s to edit it, then 10s to beat it. I might make that myself actually i quite like that idea LOL

I love a pico-8 game! This game would be impressive even without your engine constraint, but considering it im even more impressed. 

The art here was pretty, and the design of having one map with multiple starting points was actually a really clever way to add a bunch of replayability. 

That being said, i didnt really enjoy how the character controlled. They felt very weighty and sluggish, which really hurt the overall gamefeel. I think you were also lacking coyote time, at least when jumping from ladders i'd often feel the input get eaten by the game.

That didnt ruin the overall package though, which i had a great time with, good job!

Its really cute! this is a first game you should be proud of :)

The art in particularstands out with this project, everything is really cohesive and generally nice-looking. 

The gameplay left a little to be desired and wasnt really replayable, and there were some places where additional polish wouldve improved this even more (y-sorting, my #1 enemy) but this is *way* better than my first game ever was, so good job.

thank you Mr shovel (btw if you're here looking for IGTAP there's an updated private version I can send you)

🤡

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i mean,,, sorry that offended you,,,,, but no its not joules youre collecting, its watts because this is a game where you collect a currency called watts, not a game where you collect a currency called joules. i've never claimed you're collecting energy, only ever that youre collecting power.

your history is public and i really wonder if IGR would be comfortable with how toxic you are all across itch?

they're in the community discord - https://discord.gg/z4agXcsM


you might have better luck reaching them there

im really glad you saw it - i didnt write it out of malace as the mods assume, i was genuinely critiquing your game.

Keep going :) you show a lot of promise

This game is really cool! The puzzles you've created are great, and the time loop mechanic let you add a lot of gameplay for little dev time. Definitely a game deserving of jam-winner status! The only nitpick i can give is that certain items being single-use (teleporter and especially fishing rod) is a real QoL issue - missing the fishing rod just ends up sad and causes the player to walk back for no reason.

Sorry you wont get my feedback, but i did a fairly long write-up on the jam page and the mods both deleted it and banned me from their server. 

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Mods are deleting all critical feedback on this game.

i thought thats what it mightve been! We've since changed the font, in the release version it should be more obvious!

https://varii.itch.io/igtap-but-patched 

This version might work better for you? not sure though.

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more is coming!

The wall jump being broken is strange, its not something i've seen anyone else have issue with. ill have to look into it. 

oh theres a map?! i didnt even notice aha. nothing seemed to point me towards going outside

You had some really cool ideas here actually! Good job!

The camera needed a lot of work, since it spend a lot of its time clipped into walls. I dont know if there was a gameplay loop? nothing could be interacted with, and the time never advanced. Still though, i could see a cool game being built on these foundations with some QoL tweaks and a gameplay loop

coming from you, that means a lot. thank you sooooo much :)