,😭 why don't you use your fast brain to figure out what kinda guy I am
Varii @ PepperTangoGames
Creator of
Recent community posts
Well this sure is an experience LOL and a really good one at that
I really liked 99% of this, but i think last two images you flashed were redundant - I thought they made story too explicit for this kind of game, and really didnt make much lore sense (why would your final moment be spent thinking of a noose?). I felt clever when i figured out what was going on from just the 3d enviromnent, and that was undercut by seeing a png of a noose.
This game is ridiculous and i love it... i was smiling so much at the stock photo win/lose screens :sob:
Managed to date all 3 of the creatures and i love them... though i find it funny that my genuine response (which is usually of confusion) always had me as a red flag... does that suggest anything about me as a person?!
This is certainly a clever idea, but it's not really possible to make any proper levels because the player can jump at any time, even in midair.
You clearly had a great game concept when coming up with this though. I can see a version of this gameplay loop where the player is presented with an impossible premade level, has 10s to edit it, then 10s to beat it. I might make that myself actually i quite like that idea LOL
I love a pico-8 game! This game would be impressive even without your engine constraint, but considering it im even more impressed.
The art here was pretty, and the design of having one map with multiple starting points was actually a really clever way to add a bunch of replayability.
That being said, i didnt really enjoy how the character controlled. They felt very weighty and sluggish, which really hurt the overall gamefeel. I think you were also lacking coyote time, at least when jumping from ladders i'd often feel the input get eaten by the game.
That didnt ruin the overall package though, which i had a great time with, good job!
Its really cute! this is a first game you should be proud of :)
The art in particularstands out with this project, everything is really cohesive and generally nice-looking.
The gameplay left a little to be desired and wasnt really replayable, and there were some places where additional polish wouldve improved this even more (y-sorting, my #1 enemy) but this is *way* better than my first game ever was, so good job.
i mean,,, sorry that offended you,,,,, but no its not joules youre collecting, its watts because this is a game where you collect a currency called watts, not a game where you collect a currency called joules. i've never claimed you're collecting energy, only ever that youre collecting power.
your history is public and i really wonder if IGR would be comfortable with how toxic you are all across itch?
they're in the community discord - https://discord.gg/z4agXcsM
you might have better luck reaching them there
This game is really cool! The puzzles you've created are great, and the time loop mechanic let you add a lot of gameplay for little dev time. Definitely a game deserving of jam-winner status! The only nitpick i can give is that certain items being single-use (teleporter and especially fishing rod) is a real QoL issue - missing the fishing rod just ends up sad and causes the player to walk back for no reason.
https://varii.itch.io/igtap-but-patched
This version might work better for you? not sure though.
You had some really cool ideas here actually! Good job!
The camera needed a lot of work, since it spend a lot of its time clipped into walls. I dont know if there was a gameplay loop? nothing could be interacted with, and the time never advanced. Still though, i could see a cool game being built on these foundations with some QoL tweaks and a gameplay loop








