Thank you, and your games are definitely worth it, go for it!
jijigri
Creator of
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Endless Express is a super fast-paced platform shooter where the goal is to get the highest score by completing arenas, set in a train that bends time and space.
The game has been described by my friends as "Pac-Man on steroids", and you will quickly understand why. To succeed, you will need to collect energy around the map and use that energy to destroy the big horde of enemies on your tail.
It's super fun and addicting, so you should give it a try!
https://jijigri.itch.io/endless-express
Thank you for the kind words! I appreciate it!
I'm a bit confused though as the lack of music has been mentioned in another comment, is there actually no music at all during the gameplay?
Because I did make 2 tracks for the game, one for the main menu and one for the actual game, and I'm wondering if it might be a bug? Or maybe your music volume was set to the minimum for some reason? If there is any info you can give me about this I would really appreciate it so I can fix the issue!
Thank you! This is some really good feedback here!
I really like the idea of the gun shooting the glasses, I think there could be something really cool here (like a sub-shot automatically aiming for the glasses or something, similar to Morty in Multiversus).
And jumping on the glasses should deal damage, maybe you were victim of a bug? In my case it always deals damage to the enemies around.
I'll see what I can do if I keep working on the game after this jam, thank you again for the great feedback and ideas!
Thank you for the feedback! I put a lot of efforts into making the game not annoying despite the concept, so I'm glad it worked out!
And seriously, I really wish I could have added more! I thought I would have the time for at least more enemies, but it was my first time using Godot and I had to figure out all the export stuff, which took me more time than I would have liked it to. If people like the game, I'll definitely keep working on it! And that would totally include a hold-to-shoot option, or even an auto-fire option.
Ahh I was started to get worried I would be the only arena-highscore game in the jam!
Really love all the movement options and the overall juiciness of the game, everything feels responsive and impactful. Only problem is that I found spamming E to be very powerful, although I did end up dying even when doing it so maybe it's not that strong.
Great job, I really like this one!
Loving the artstyle! It looks really good. I feel like it would be even better if it was rendered at a lower resolution to make the pixel size more consistent, but Unity hates pixel art and makes it super hard to setup.
I also really like the use of the glasses, it fits super well into the game and the abilities are super fun to use (also the animations are great).
It's a bit of a bummer that the game is download only, as I feel like less people will get to play it because of it.
But anyways, great presentation, great job!
Absolutely love the art and music! But mostly, this game is comedy gold. One could say in a way the final boss was my mum uh?
Favorite entry of the jam so far, my only problem with it was a little lack of polish, probably because the scope of the game was pretty big for the time you had. I managed to soft-locked myself a few times by getting out of bounds.
I really think if you were to turn that idea into a game with more polished entironment, if would be a gem.
Great job and you earned a follower!